Hilel ibn Fahad


Concept

Campaign: Devils in the Dust
Race: Genie
Subrace: Djinni
Type: Outsider (Air)
Class: Rogue
Subclass: Ambusher
Concept: Benevolent Bandit
Level: 1
Level Adjustment: +6
XP: 0 (1,000/3,000)
Station: ML
Origin: City of Sand, Storm Heart Horizon (Elemental Plane of Air)
Current Residence: Bayl Jawhari, Northeastern Yadahn

Description

Hit Points: 94
Hit Dice: 7d8+28 and 1d6+4
Size: L
Space/Reach: 10 ft./10 ft.
Move: 30 ft., fly 60 ft. (perfect)
Gender: M
Skin/Eyes/Hair: Brown/White/Black
Apparent Age: 22
Real Age: 743
Height/Weight: 10'5"/979 lb.
Alignment: Chaotic Good
Deity: ABBA


Abilities

Strength: 20 (+5)
Dexterity: 26 (+8)
Constitution: 20 (+5)
Intelligence: 21 (+5)
Wisdom: 20 (+5)
Charisma: 22 (+6)


Saving Throws

Fortitude: +10
Reflex: +15
Will: +10


Combat

Initiative: +12
Base Attack Bonus: +7/+2
Grapple: +16
Melee: +11
Ranged: +14
Armor Class *: 24=10+6+0+6+-1+3+0
Armor Class (flat-footed): 18=10+6+0+-1+3+0
Armor Class (vs. touch attacks): 15=10+6+-1+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Combat Reflexes
  • Dodge
  • Flyby Attack
  • Improved Initiative
  • Weapon Focus (falchion)
  • Hover
  • Wingover


    Flaws

  • Callow
  • Neurotic (confodiophobia)


    Traits

  • Dishonest
  • Quick


    Special Abilities (Racial)

  • Outsiders' spiritual physiology
  • Flight (perfect)
  • Genie toughness (+3 natural armor)
  • Darkvision 60 ft.
  • Telepathy 100 ft.
  • Immunity to acid
  • Air mastery (airborne foes at -1 to attack and damage versus him)
  • Whirlwind: 1/10 minutes for 7 rounds (Ref DC 21)
  • Spell-like abilities: At will -- plane shift (DC 21, CL 13th), invisibility (self only); 1/day -- create food and water; create wine, major creation, persistent image) (DC 21), wind walk, gaseous form (1 hour) (CL 20th)
  • Natural weapons: 2 slams +11 (1d8+5)

    Favored Class: Sorcerer


    Special Abilities (Class)

  • Trapfinding
  • Sneak attack (+1d6)
  • Ambusher: +1 attack roll during sneak attack

    Weapon Proficiencies: Simple, martial, hand crossbow

    Armor Proficiencies: Light


    Spells

    none


    Skills

    Maximum Class Ranks: 11/5.5
    Appraise +10, Balance +10, Bluff +12, Climb +5, Concentration +10, Craft (alchemy) +10, Craft (armorsmith) +9, Craft (weaponsmith) +9, Decipher Script +10, Diplomacy +13, Disable Device +12, Disguise +13, Escape Artist +13, Forgery +7, Gather Information +7, Heal +7, Hide +9, Intimidate +13, Jump +12, Knowledge (arcana) +6, Knowledge (geography) +6, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nature) +6, Knowledge (religion) +6, Knowledge (the planes) +10, Listen +10, Move Silently +13, Open Lock +15, Perform (oratory) +8, Perform (act) +8, Profession (cook) +6, Ride +8, Search +10, Sense Motive +10, Sleight of Hand +15, Spellcraft +10, Spot +10, Survival +5, Swim +10, Tumble +15, Use Magic Device +11, Use Rope +15
    Languages: Common, Common (Yadahnian), Abyssal, Auran, Aquan, Celestial, Ignan, Infernal, Terran


    Weapons

  • Weapon: +1 falchion
    Attack Bonus: +13
    Damage: 2d6+8 (10-20)
    Critical: 18-20/x2
    Weight: 16 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +11 or +14
    Damage: 1d6+5 (6-11)
    Critical: 19-20/x2
    Weight: 2 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Masterwork composite short bow
    Attack Bonus: +15
    Damage: 1d8+5 (6-13)
    Critical: x3
    Weight: 4+12 lb.
    Range: 70 ft.
    Type: Piercing
    Notes: Strength pull +5


    Ammunition: Arrows (40), daggers (2)


    Armor

  • Armor: +2 mithral shirt
    Armor Class Bonus: +6
    Max Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Move: 30 ft.
    Weight: 25 lb.
    Notes: --


    Gear

    Worn Clothes: Entertainer's outfit
    General Gear: Backpack (4), belt pouch (1), sack (1), bedroll (10), flint & steel (0), whetsone (1), silk rope 50 ft. (5), grappling hook (4), healer's kit: 10 uses (1), caltrops (1), masterwork armorsmith tools (5), masterwork weaponsmith tools (5), masterwork thieves' tools (2)
    Home Possessions: --
    Magic Items: +1 falchion (16), +2 mithral shirt (25), potion of cure moderate wounds (1)
    Spell Components (valuable): --
    Weight: 103 lb. (Light Load: 266 lb.)


    Wealth

    Platinum: 14
    Gold: 5
    Silver: 5
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 15
    Reputation: +0


    Livestock

    none