Herion -- "Kisma"
Concept
Campaign: Glittering Grace
Race: Metallic Dragon
Subrace: Gold Dragon (Adult)
Type: Dragon (Fire)
Class: Fighter
Subclass: Brawler
Concept: Draconic Hero
Level: 1
Level Adjustment: +9
XP: 0 (1,000/3,000)
Station: MM
Origin: Elenian Hills, Artos
Current Residence: Vanishing Plains, Artos
Description
Hit Points: 502
Hit Dice: 23d12+207 and 1d10+9
Size: H
Space/Reach: 15 ft./10 ft. (15 ft. with bite)
Move: 60 ft., fly 200 ft. (poor), swim 60 ft.
Gender: M
Skin/Eyes/Hair: Gold/gold/--
Apparent Age: 32
Real Age: 196
Height/Weight: 28'3"/8,140 lb.
Alignment: Lawful Good
Deity: Bahamut
Abilities
Strength: 40 (+15)
Dexterity: 15 (+2)
Constitution: 28 (+9)
Intelligence: 25 (+7)
Wisdom: 26 (+8)
Charisma: 26 (+8)
Saving Throws
Fortitude: +24
Reflex: +15
Will: +21
Combat
Initiative: +6
Base Attack Bonus: +24/+19/+14/+9/+4
Grapple: +47
Melee: +37
Ranged: +24
Armor Class *: 32=10+0+0+2+-2+22+0
Armor Class (flat-footed): 30=10+0+0+-2+22+0
Armor Class (vs. touch attacks): 10=10+2+-2+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Ability Focus (breath weapon)
Blind-Fight
Eschew Materials
Flyby Attack
Improved Initative
Improved Natural Attack (claws)
Multiattack
Snatch
Weapon Focus (claws)
Wingover
Power Attack
Cleave
Flaws
Incapable
Shaky
Traits
Heroic
Honorable
Special Abilities (Racial)
Overland flight (poor)
Water breathing
Spell resistance 23
Damage resistance 5/magic
Draconic toughness (+22 natural armor)
Frightful presence, 240 ft. radius (DC 29)
Immunity to sleep, paralysis, and fire
Vulnerable to cold
Blindsense 60 ft.
Darkvision 120 ft.
Superior low-light vision
Alternate form
Breath weapon once per 1d4 rounds: cone of fire 50 ft. x 50 ft. x 50 ft. radius (12d10 damage) or cone of weakness gas 50 ft. x 50 ft. x 50 ft. (-6 Strength) (DC 32)
Sorcerous mastery: cast arcane spells as 7th-level sorcerer
Spell-like abilities: At will -- 3/day -- bless, 1/day -- luck bonus (all good characters within 60 ft. gain +1 to saves, ability checks, skill checks, or a single bearer gains regardless of range, for 1d3 hours +6)
Natural weapons: bite +38 (2d8+15) and 2 claws +37 (2d8+7) and 2 wings +36 (1d8+7) and tail slap +36 (2d6+7) or crush +48 (2d8+22, DC 30)
Favored Class: Cleric
Special Abilities (Class)
Brawler: +1 attack roll for all natural attacks
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, heavy, shields
Spells
Class: Sorcerer
Spells Per Day: 6/8/8/6/--/--/--/--/--/--
Spells Known Per Level: 7/5/3/2/--/--/--/--/--/--
Spells Known: Level 0: detect magic, read magic, mage hand, flare, dancing lights, resistance, prestidigitation; Level 1: identify, mage armor, protection from evil, burning hands, charm person; Level 2: calm emotions, invisibility, resist energy; Level 3: dispel magic, suggestion; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Skills
Maximum Class Ranks: 27/13.5
Appraise +12, Balance +2, Bluff +13, Climb +15, Concentration +29, Craft (armorsmith) +14, Craft (gemcutting) +10, Craft (weaponsmith) +14, Decipher Script +12, Diplomacy +34, Disguise +15, Escape Artist +12, Forgery +7, Gather Information +10, Heal +20, Hide -6, Intimidate +30, Jump +25, Knowledge (arcana) +12, Knowledge (architecture) +12, Knowledge (dungeoneering) +12, Knowledge (geography) +12, Knowledge (history) +12, Knowledge (local) +12, Knowledge (nobility) +12, Knowledge (nature) +12, Knowledge (religion) +12, Knowledge (the planes) +12, Listen +28, Move Silently +7, Ride +4, Search +27, Sense Motive +28, Spellcraft +14, Spot +28, Survival +8, Swim +35, Use Magic Device +28, Use Rope +4
Languages: Common, Abyssal, Aquan, Auran, Celestial, Draconic, Dwarven, Elven, Giant, Gnoll, Gnome, Goblin, Ignan, Infernal, Sylvan, Terran
Weapons
Weapon: Sun blade
Attack Bonus: +30
Damage: 1d10+6 (7-16)
Critical: 19-20/x2
Weight: 2 lb.
Range: --
Type: Piercing/slashing
Notes: +4 vs. evil; x2 damage vs. undead/negative energy (critical x3)
Ammunition: --
Armor
Armor: Celestial armor
Armor Class Bonus: +8
Max Dexterity Bonus: +8
Armor Check Penalty: -2
Arcane Spell Failure: 15%
Base Move: 30 ft.BR>
Weight: 20 lb.
Notes: Mithril; fly 1/day (5-minute duration)
Shield: +4 heavy steel shield of arrow deflection
Armor Class Bonus: +6
Armor Check Penalty: -1
Arcane Spell Failure: 15%
Weight: 15 lb.
Notes: Deflect arrows (free action: Reflex DC 20 +1 per missile's enhancement)
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), belt pouches: 2 (1), sacks: 2 (1), spell component pouch (2), bedroll (5), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), whetstone (1), healer's kit: 10 uses (1), waterskin (4), masterwork armorsmith tools (5), masterwork weaponsmith tools (5), masterwork gemcutting tools (5)
Home Possessions: --
Magic Items: Sun blade (2), celestial armor (20), +4 heavy steel shield of arrow deflection (15), staff of evocation: 33 charges (4)
Spell Components (valuable): owl-feather crushed pearl droughts x10 (100 ea.)
Weight: 84 lb. (Light Load: 12,768 lb.)
Wealth
Platinum: 43
Gold: 20,002
Silver: 6
Copper: 8
Gems: 20 pearls (100), 50 agates (10), 5 diamonds (1000)
Art/Miscellaneous: Masterwork oil painting (1500), opal pendant (600), gold music box (2000)
Renown
Code of Honor: none
Honor: 25
Reputation: +1
Livestock
none