Hanael


Concept

Campaign: Brutal Fantasies
Race: Tanar'ri
Subrace: Succubus (Incubus)
Type: Outsider (Evil, Fiend)
Class: Bard
Subclass: Trickster
Concept: Agitator
Level: 1
Level Adjustment: +6
XP: 0 (1,000/3,000)
Station: MM
Origin: Sea of Vitrios (376th Layer of the Abyss)
Current Residence: Wreathed Mountains, Darsix

Description

Hit Points: 82
Hit Dice: 6d8+24 and 1d6+4
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., fly 50 ft. (average)
Gender: M
Skin/Eyes/Hair: Peach/Green/Black
Apparent Age: 25
Real Age: 4,109
Height/Weight: 6'2"/188 lb.
Alignment: Chaotic Evil
Deity: Demogorgon


Abilities

Strength: 16 (+3)
Dexterity: 20 (+5)
Constitution: 18 (+4)
Intelligence: 23 (+6)
Wisdom: 19 (+4)
Charisma: 33 (+11)


Saving Throws

Fortitude: +9
Reflex: +12
Will: +8


Combat

Initiative: +5
Base Attack Bonus: +6/+1
Grapple: +9
Melee: +9
Ranged: +11
Armor Class *: 36=10+6+3+5+0+9+4+-1
Armor Class (flat-footed): 31=10+6+3+0+9+4+-1
Armor Class (vs. touch attacks): 18=10+5+4+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Combat Expertise
  • Improved Disarm
  • Improved Grapple
  • Improved Unarmed Strike
  • Flyby Attack
  • Dodge


    Flaws

  • Vulnerable
  • Weak Will


    Traits

  • Comely
  • Libertine


    Special Abilities (Racial)

  • Fiendish toughness (+9 natural AC)
  • Outsiders' spiritual physiology
  • Darkvision 60 ft.
  • Damage resistance 5/good or cold iron
  • Spell resistance 18
  • Immunity to electricity and poison
  • Resistance to acid 10, cold 10, and fire 10
  • Telepathy 100 ft.
  • Energy drain: kiss inflicts 1 negative level plus suggestion to accept another kiss (Will DC 28)
  • Diabolic senses
  • Summon tanar'ri 1/day: 1 vrock (30% chance) (CL 12th)
  • All natural or wielded weapons are considered evil for the purpose of overcoming resistances
  • Tongues
  • Spell-like Abilities: At will -- charm monster (DC 25), detect good, detect thoughts, (DC 23), ethereal jaunt (self + 50 lbs. only), polymorph (self only, no duration limit), suggestion (DC 24), greater teleport (self only plus 50 lb.), (caster level 12th)
  • Natural weapons: 2 claws +9 (1d6+3)

    Favored Class: Sorcerer


    Special Abilities (Class)

  • Arcane (bard) spells
  • Bardic knowledge (+9)
  • Bardic music 1/day
  • Bardic songs known: countersong; fascinate (1 target); inspire courage (+1)
  • Trickster: +1 to Bluff, Diplomacy, Disguise, Gather Information, Hide, and Sleight of Hand checks

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (save tower)


    Spells

    Class: Bard
    Spells Per Day: 2/--/--/--/--/--/--/--/--/--
    Spells Known Per Level: 4/--/--/--/--/--/--/--/--/--
    Spells Known: Level 0: detect magic, lullaby, read magic, summon instrument; Level 1: --; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 10/5
    Appraise +6, Balance +5, Bluff +25, Climb +3, Concentration +14, Craft (alchemy) +11, Decipher Script +11, Diplomacy +19, Disguise +24, Escape Artist +10, Forgery +6, Gather Information +12, Heal +6, Hide +11, Intimidate +18, Jump +3, Knowledge (arcana) +11, Knowledge (dungeoneering) +7, Knowledge (geography) +11, Knowledge (history) +11, Knowledge (local) +7, Knowledge (nature) +7, Knowledge (religion) +11, Knowledge (the planes) +11, Listen +17, Move Silently +10, Perform (singing) +22, Perform (wind instruments) +19, Ride +5, Search +11, Sense Motive +6, Spellcraft +18, Spot +17, Survival +7, Swim +3, Use Magic Device +16, Use Rope +7
    Languages: Common, Abyssal, Aquan, Celestial, Draconic, Giant, Goblin, Infernal, Orc, Undercommon


    Weapons

  • Weapon: +2 vicious scimitar
    Attack Bonus: +11
    Damage: 1d6+5 (6-11)
    Critical: 18-20/x2
    Weight: 4 lb.
    Range: --
    Type: Slashing
    Notes: +2d6 damage (1d6 back to wielder)

  • Weapon: Dagger
    Attack Bonus: +9 or +11
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: +2 composite long bow
    Attack Bonus: +13
    Damage: 1d8+5 (6-13)
    Critical: x3
    Weight: 3+6 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: +3 Strength pull


    Ammunition: Arrows (40), daggers (2)


    Armor

  • Armor: +3 studded leather
    Armor Class Bonus: +6
    Max Dexterity Bonus: +5
    Armor Check Penalty: 0
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 20 lb.
    Notes: --

  • Shield: +2 light steel shield
    Armor Class Bonus: +3
    Armor Check Penalty: 0
    Arcane Spell Failure: 5%
    Weight: 6 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), belt pouches: 2 (1), sacks: 2 (1), spell component pouch (2), scroll case (.5), grappling hook (4), silk rope 50 ft. (5), flint & steel (0), bedroll (5), whetstone (1), healer's kit: 10 uses (1), masterwork flute (3)
    Home Possessions: --
    Magic Items: +2 vicious scimitar (4), +2 composite long bow (1), ring of protection +4 (0), studded leather armor +3 (20), +2 light steel shield (6)
    Spell Components (valuable): --
    Weight: 70 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: 66
    Gold: 6
    Silver: 6
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 0
    Reputation: +1


    Livestock

    none