Haidar Jidatta


Concept

Campaign: Black Ambitions
Race: Rakshasa
Subrace: --
Type: Outsider (Native)
Class: Sorcerer
Subclass: Evocation Specialist
Concept: Usurper
Level: 2
Level Adjustment: +7
XP: 2,360 (3,000/6,000)
Station: MM
Origin: Calli, Wutao
Current Residence: Senna, Praetoria

Description

Hit Points: 107
Hit Dice: 7d8+35 and 2d4+10
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft.
Gender: M
Skin/Eyes/Hair: Brown/gold/black-orange-white
Apparent Age: 29
Real Age: 136
Height/Weight: 5'11"/172 lb.
Alignment: Lawful Evil
Deity: Ravanna


Abilities

Strength: 18 (+4)
Dexterity: 18 (+4)
Constitution: 20 (+5)
Intelligence: 21 (+5)
Wisdom: 16 (+3)
Charisma: 24 (+7)


Saving Throws

Fortitude: +10
Reflex: +9
Will: +11


Combat

Initiative: +4
Base Attack Bonus: +8/+3
Grapple: +12
Melee: +12
Ranged: +10
Armor Class *: 22=10+0+0+4+0+9+-1
Armor Class (flat-footed): 18=10+0+0+0+9+-1
Armor Class (vs. touch attacks): 13=10+4+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Combat Casting
  • Scribe Scroll
  • Spell Focus (evocation)
  • Eschew Materials
  • Dodge
  • Greater Spell Focus (evocation)


    Flaws

  • Shaky
  • Vulnerable


    Traits

  • Affable
  • Libertine


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Telepathy 100 ft.
  • Tiger invincibility (+9 natural AC)
  • Damage resistance 15/good or piercing
  • Spell resistance 28
  • Spell-like abilities: at will -- change shape (equivalent to 2nd-level spell); cont. -- detect thoughts (DC 19) (CL 18th)
  • Sorcerous mastery (cast arcane spells as 7th-level sorcerer)
  • Natural weapons: bite +12 (1d6+4), 2 claws +7 (1d4+2)

    Favored Class: Sorcerer


    Special Abilities (Class)

  • Arcane (sorcerer) spells
  • Summon familiar
  • Evocation Specialist: casting time for evocation school spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: none


    Spells

    Class: Sorcerer
    Spells Per Day: 6/8/8/8/5/0/0/0/0/0
    Spells Known Per Level: 8/5/4/3/2/0/0/0/0
    Spells Known: Level 0: detect magic, dancing lights, ray of frost, touch of fatigue, mage hand, arcane mark, prestidigitation, mending; Level 1: burning hands, magic missile, color spray, identify, mage armor; Level 2: scorching ray, eagle's splendor, invisibility, misdirection; Level 3: dispel magic, haste, lightning bolt; Level 4: Evard's black tentacles, shout; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 12/6
    Appraise +6, Balance +5, Bluff +29, Climb +4, Concentration +17, Craft (alchemy) +13, Decipher Script +7, Diplomacy +13, Disguise +32, Escape Artist +5, Forgery +4, Gather Information +8, Heal +6, Hide +7, Intimidate +12, Jump +4, Knowledge (arcana) +10, Knowledge (dungeoneering) +7, Knowledge (geography) +7, Knowledge (history) +6, Knowledge (nobility) +6, Knowledge (nature) +6, Knowledge (religion) +6, Knowledge (planes) +6, Listen +8, Move Silently +9, Perform (dance) +10, Perform (sing) +10, Profession (scribe) +6, Ride +4, Search +9, Sense Motive +6, Spellcraft +19, Spot +8, Survival +4, Swim +4, Use Rope +8
    Languages: Common (Wutao), Common, Infernal, Undercommon, Draconic, Elven, Goblin, Giant, Celestial


    Weapons

  • Weapon: Spear
    Attack Bonus: +12 or +10
    Damage: 1d8+6 or 1d8+4 (7-14 or 5-12)
    Critical: x3
    Weight: 6 lb.
    Range: 20 ft.
    Type: Piercing
    Notes: x2 damage if set vs. charge

  • Weapon: Dagger
    Attack Bonus: +12 or +10
    Damage: 1d4+4 (5-8)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Heavy flail
    Attack Bonus: +12
    Damage: 1d10+6
    Critical: 19-20/x2
    Weight: 10 lb.
    Range: --
    Type: Bludgeoning
    Notes: --

  • Weapon: Great sword
    Attack Bonus: +12
    Damage: 2d6+6 (8-18)
    Critical: 19-20/x2
    Weight: 8 lb.
    Range: --
    Type: Slashing
    Notes: --

    Ammunition: Daggers (2), spears (1)


    Armor

    none


    Gear

    Worn Clothes: Courtier's outfit
    General Gear: Backpack (2), belt pouches: 2 (1), sacks: 2 (1), spell component pouch (2), bedroll (5), flint & steel (0), silk rope 50 ft. (5), healer's kit: 10 uses (1), whetstone (1), waterskin (4), trail rations: 1 day (1), scroll cases: 3 (1.5), inkpen (0)
    Home Possessions: Alchemist's lab (40)
    Magic Items: Horn of fog (1)
    Spell Components (valuable): Owl feather-stirred crushed pearl draught (100) x3
    Weight: 51.5 lb. (Light Load: 100 lb.)


    Wealth

    Platinum: 12
    Gold: 4
    Silver: 1
    Copper: 8
    Gems: --
    Art/Miscellaneous: Jade pendant (100), tapestry (400) x2, jade sculpture (700)


    Renown

    Code of Honor: none
    Honor: 5
    Reputation: +0


    Livestock

    none