Gyles Cobbler


Concept

Campaign: A Bird in Hand
Race: Human
Subrace: Estonen
Type: Humanoid
Class: Rogue
Subclass: Ambusher
Concept: Urban Thug
Level: 3
Level Adjustment: +0
XP: 3,050 (6,000/10,000)
Station: LL
Origin: Porte, Verdentia
Current Residence: Porte, Verdentia

Description

Hit Points: 20
Hit Dice: 3d6+6
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/brown/brown
Apparent Age: 20
Real Age: 21
Height/Weight: 6'2"/178 lb.
Alignment: Neutral Evil
Deity: Maranak


Abilities

Strength: 17 (+3)
Dexterity: 18 (+4)
Constitution: 15 (+2)
Intelligence: 15 (+2)
Wisdom: 12 (+1)
Charisma: 13 (+1)


Saving Throws

Fortitude: +3
Reflex: +7
Will: +2


Combat

Initiative: +4
Base Attack Bonus: +2
Grapple: +5
Melee: +5
Ranged: +6
Armor Class *: 16=10+2+0+4+0+0+0+0
Armor Class (flat-footed): 12=10+2+0
Armor Class (vs. touch attacks): 14=10+4+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Two Weapon Fighting
  • Dodge
  • Point Blank Shot
  • Combat Expertise
  • Improved Disarm


    Flaws

  • Malicious
  • Spell-locked (divine)


    Traits

  • Icy
  • Villainous


    Special Abilities (Racial)

  • +1 saves vs. fear
  • Warrior's heritage

    Favored Class: Any


    Special Abilities (Class)

  • Trapfinding
  • Sneak attack (+2d6)
  • Evasion
  • Trap sense +1
  • Ambusher: +1 attack rolls when making a sneak attack

    Weapon Proficiencies: Simple, rapier, short sword, hand crossbow, short bow, scythe

    Armor Proficiencies: Light


    Spells

    none


    Skills

    Maximum Class Ranks: 6/3
    Appraise +3, Balance +5, Bluff +7, Climb +4, Concentration +2, Craft (weaponsmith) +3, Diplomacy -1, Disable Device +3, Disguise +7, Escape Artist +10, Forgery +3, Gather Information +2, Heal +1, Hide +10, Intimidate +10, Jump +4, Knowledge (local) +5, Listen +7, Move Silently +10, Open Lock +6, Perform (drama) +2, Profession (apothecary) +2, Ride +4, Search +4, Sense Motive +0, Sleight of Hand +8, Spot +6, Survival +1, Swim +3, Tumble +5, Use Rope +7
    Languages: Common, Dwarven, Halfling


    Weapons

  • Weapon: +1 punching dagger
    Attack Bonus: +6
    Damage: 1d4+4 (5-8)
    Critical: x3
    Weight: 1 lb. x2
    Range: --
    Type: Piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +5 or +6
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb. x3
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Dart
    Attack Bonus: +6
    Damage: 1d4+3 (4-7)
    Critical: x2
    Weight: .5 lb. x6
    Range: 20 ft.
    Type: Piercing
    Notes: --

  • Weapon: Scythe
    Attack Bonus: +5
    Damage: 2d4+4 (6-12)
    Critical: x4
    Weight: 10 lb.
    Range: --
    Type: Piercing/slashing
    Notes: Trip attacks

    Ammunition: Daggers (3), darts (6)


    Armor

    Armor: Leather armor
    Armor Class Bonus: +2
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 30 ft.
    Weight: 15 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), belt pouches: 2 (1), sacks: 2 (1), bedroll (5), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), waterskin (4), trail rations: 1 day (1), whetstone (1), thieves' tools (1), weaponsmith tools (5), torches: 3 (3)
    Home Possessions: --
    Magic Items: +1 punching dagger (1) x2
    Spell Components (valuable): --
    Weight: 66 lb. (Light Load: 86 lb.)


    Wealth

    Platinum: 0
    Gold: 59
    Silver: 1
    Copper: 5
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Honor Among Thieves
    Honor: 5
    Reputation: +0


    Livestock

    none