Gyles Cobbler
Concept
Campaign: A Bird in Hand
Race: Human
Subrace: Estonen
Type: Humanoid
Class: Rogue
Subclass: Ambusher
Concept: Urban Thug
Level: 3
Level Adjustment: +0
XP: 3,050 (6,000/10,000)
Station: LL
Origin: Porte, Verdentia
Current Residence: Porte, Verdentia
Description
Hit Points: 20
Hit Dice: 3d6+6
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/brown/brown
Apparent Age: 20
Real Age: 21
Height/Weight: 6'2"/178 lb.
Alignment: Neutral Evil
Deity: Maranak
Abilities
Strength: 17 (+3)
Dexterity: 18 (+4)
Constitution: 15 (+2)
Intelligence: 15 (+2)
Wisdom: 12 (+1)
Charisma: 13 (+1)
Saving Throws
Fortitude: +3
Reflex: +7
Will: +2
Combat
Initiative: +4
Base Attack Bonus: +2
Grapple: +5
Melee: +5
Ranged: +6
Armor Class *: 16=10+2+0+4+0+0+0+0
Armor Class (flat-footed): 12=10+2+0
Armor Class (vs. touch attacks): 14=10+4+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Two Weapon Fighting
Dodge
Point Blank Shot
Combat Expertise
Improved Disarm
Flaws
Malicious
Spell-locked (divine)
Traits
Icy
Villainous
Special Abilities (Racial)
+1 saves vs. fear
Warrior's heritage
Favored Class: Any
Special Abilities (Class)
Trapfinding
Sneak attack (+2d6)
Evasion
Trap sense +1
Ambusher: +1 attack rolls when making a sneak attack
Weapon Proficiencies: Simple, rapier, short sword, hand crossbow, short bow, scythe
Armor Proficiencies: Light
Spells
none
Skills
Maximum Class Ranks: 6/3
Appraise +3, Balance +5, Bluff +7, Climb +4, Concentration +2, Craft (weaponsmith) +3, Diplomacy -1, Disable Device +3, Disguise +7, Escape Artist +10, Forgery +3, Gather Information +2, Heal +1, Hide +10, Intimidate +10, Jump +4, Knowledge (local) +5, Listen +7, Move Silently +10, Open Lock +6, Perform (drama) +2, Profession (apothecary) +2, Ride +4, Search +4, Sense Motive +0, Sleight of Hand +8, Spot +6, Survival +1, Swim +3, Tumble +5, Use Rope +7
Languages: Common, Dwarven, Halfling
Weapons
Weapon: +1 punching dagger
Attack Bonus: +6
Damage: 1d4+4 (5-8)
Critical: x3
Weight: 1 lb. x2
Range: --
Type: Piercing
Notes: --
Weapon: Dagger
Attack Bonus: +5 or +6
Damage: 1d4+3 (4-7)
Critical: 19-20/x2
Weight: 1 lb. x3
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Dart
Attack Bonus: +6
Damage: 1d4+3 (4-7)
Critical: x2
Weight: .5 lb. x6
Range: 20 ft.
Type: Piercing
Notes: --
Weapon: Scythe
Attack Bonus: +5
Damage: 2d4+4 (6-12)
Critical: x4
Weight: 10 lb.
Range: --
Type: Piercing/slashing
Notes: Trip attacks
Ammunition: Daggers (3), darts (6)
Armor
Armor: Leather armor
Armor Class Bonus: +2
Maximum Dexterity Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure: 10%
Base Move: 30 ft.
Weight: 15 lb.
Notes: --
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (2), belt pouches: 2 (1), sacks: 2 (1), bedroll (5), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), waterskin (4), trail rations: 1 day (1), whetstone (1), thieves' tools (1), weaponsmith tools (5), torches: 3 (3)
Home Possessions: --
Magic Items: +1 punching dagger (1) x2
Spell Components (valuable): --
Weight: 66 lb. (Light Load: 86 lb.)
Wealth
Platinum: 0
Gold: 59
Silver: 1
Copper: 5
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Honor Among Thieves
Honor: 5
Reputation: +0
Livestock
none