Farin Gaim
Concept
Campaign: Tumbling Nuggets
Race: Dwarf
Subrace: Gold
Type: Humanoid
Class: Paladin
Subclass: Protector
Concept: Heroic Knight
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: MU
Origin: Auxold, Northern Broken Peaks, Hale
Current Residence: Auxold, Northern Broken Peaks, Hale
Description
Hit Points: 13
Hit Dice: 1d10+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Brown/gold/blond
Apparent Age: 24
Real Age: 67
Height/Weight: 4'8"/174 lb.
Alignment: Lawful Good
Deity: Herlidall Bridgecleaver
Abilities
Strength: 20 (+5)
Dexterity: 14 (+2)
Constitution: 17 (+3)
Intelligence: 12 (+1)
Wisdom: 16 (+3)
Charisma: 16 (+3)
Saving Throws
Fortitude: +5
Reflex: +2
Will: +3
Combat
Initiative: +2
Base Attack Bonus: +1
Grapple: +6
Melee: +6
Ranged: +3
Armor Class *: 19=10+5+2+2+0+0+0
Armor Class (flat-footed): 17=10+5+2+0
Armor Class (vs. touch attacks): 12=10+2+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Blind-Fight
Power Attack
Cleave
Flaws
Incapable
Overconfident
Traits
Heroic
Polite
Special Abilities (Racial)
Darkvision 60 ft.
Stonecunning
Weapon familiarity: dwarven urgrosh, dwarven waraxe
Stability
+2 saves vs. spells and poison
+1 attack rolls vs. aberrations
+4 dodge AC vs. giants
+2 Appraise and Craft checks with metal and stonework
Favored Class: Fighter
Special Abilities (Class)
Aura of good
At will -- detect evil
Smite evil 1/day (+3 attack, +1 damage)
Code of conduct
Protector: +1 AC when defending the helpless
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, heavy, shields (not tower)
Spells
None
Skills
Maximum Class Ranks: 4/2
Appraise +1, Balance -5, Bluff +3, Climb -2, Concentration +4, Craft (armorsmith) +5, Craft (weaponsmith) +5, Craft (jeweler) +4, Diplomacy +5, Disguise +3, Escape Artist -5, Forgery +1, Gather Information +3, Heal +4, Hide -5, Intimidate +1, Jump -2, Knowledge (nobility) +2, Knowledge (religion) +2, Listen +3, Move Silently -5, Profession (miner) +4, Ride +2, Search +1, Sense Motive +4, Spot +3, Survival +3, Swim -9, Use Rope +4
Languages: dsdsdsds
Weapons
Weapon: Dwarven waraxe
Attack Bonus: +6
Damage: 1d10+5 (6-15)
Critical: x3
Weight: 8 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Dagger
Attack Bonus: +6 or +3
Damage: 1d4+5 (6-9)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Heavy crossbow
Attack Bonus: +3
Damage: 1d10 (1-10)
Critical: 19-20/x2
Weight: 8+2 lb.
Range: 120 ft.
Type: Piercing
Notes: --
Ammunition: Bolts (20), daggers (2)
Armor
Armor: Chain mail
Armor Class Bonus: +5
Maximum Dexterity Bonus: +2
Armor Check Penalty: -5
Arcane Spell Failure: 30%
Base Move: 20 ft.
Weight: 40 lb.
Notes: --
Shield: Heavy steel shield
Armor Class Bonus: +2
Armor Check Penalty: -2
Arcane Spell Failure: 10%
Weight: 15 lb.
Notes: --
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (2), bedroll (5), flint & steel (0), grappling hook (4), belt pouch (.5), sack (.5), whetstone (1), waterskin (4), trail rations: 3 days (3), hempen rope 50 ft. (10), sunrods: 2 (2), quiver (.5)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 107.5 lb. (Light Load: 133 lb.)
Wealth
Platinum: 0
Gold: 1
Silver: 2
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Pact of the Mountains
Honor: 25
Reputation: +2
Livestock
none