Faimos Lethe


Concept

Campaign: Empty Skulls
Race: Human
Subrace: Estonen (Elan)
Type: Humanoid
Class: Fighter
Subclass: Sword-Saint
Concept: Heroic Swordsman
Level: 17
Level Adjustment: +0
XP: 143,990 (153,000/171,000)
Station: MU
Origin: Timber, Elan
Current Residence: Smyth, Verdentia

Description

Hit Points: 194
Hit Dice: 17d10+68
Size: M
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Peach/Brown/Brown
Apparent Age: 22
Real Age: 20
Height/Weight: 6'4"/222 lb.
Alignment: Chaotic Good
Deity: Kord


Abilities

Strength: 30 (+10)
Dexterity: 16 (+3)
Constitution: 18 (+4)
Intelligence: 13 (+1)
Wisdom: 14 (+2)
Charisma: 11 (+0)


Saving Throws

Fortitude: +18
Reflex: +12
Will: +11


Combat

Initiative: +7
Base Attack Bonus: +17/+12/+7/+2
Grapple: +27
Melee: +28
Ranged: +20
Armor Class *: 37=10+13+0+3+0+5+6
Armor Class (flat-footed): 34=10+13+0+5+6
Armor Class (vs. touch attacks): 19=10+3+0+9
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Weapon Focus (great sword)
  • Cleave
  • Improved Initiative
  • Power Attack
  • Blind-Fight
  • Combat Reflexes
  • Great Cleave
  • Weapon Specialization (great sword)
  • Greater Weapon Focus (great sword)
  • Greater Weapon Specialization (great sword)
  • Combat Expertise
  • Improved Sunder
  • Improved Disarm
  • Point Blank Shot
  • Weapon Mastery (great sword)
  • Dodge
  • Mobility


    Flaws

  • Incapable
  • Inattentive


    Traits

  • Easygoing
  • Heroic


    Special Abilities (Racial)

  • +2 saves vs. fear
  • Warrior's heritage

    Favored Class: Any


    Special Abilities (Class)

  • Sword-saint: +1 melee attack rolls

    Weapon Proficiencies: Simple, Martial, Dwarven Urgrosh

    Armor Proficiencies: Light, Medium, Heavy, Shields


    Spells

    none


    Skills

    Maximum Class Ranks: 20/10
    Appraise +1, Balance +0, Bluff +2, Climb +11, Concentration +4, Craft (weaponsmith) +15, Craft (armorsmith) +15, Diplomacy +0, Disguise +0, Escape Artist +0, Forgery +1, Gather Information +1, Handle Animal +4, Hide +5, Intimidate +16, Jump +12, Knowledge (local) +2, Listen +5, Move Silently +5, Ride +4, Search +2, Sense Motive +2, Spot +5, Survival +2, Swim +5, Use Rope +5
    Languages: Common, Dwarven


    Weapons

  • Weapon: +5 holy defending adamantine great sword of undead and fiend bane
    Attack Bonus: +37/+32/+27/+22
    Damage: 2d6+26 (28-38)
    Critical: 19-20/x2
    Weight: 8 lb.
    Range: --
    Type: Slashing
    Notes: +7/+2d6 damage vs. undead and evil outsiders; +2d6 damage vs. evil; bypass hardness /20

  • Weapon: +1 dagger
    Attack Bonus: +29/+24/+19/+14 or +21
    Damage: 1d4+11 (12-16)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: Throwing Axe
    Attack Bonus: +20
    Damage: 1d6+10 (11-16)
    Critical: x2
    Weight: 2 lb. x2
    Range: 10 ft.
    Type: Slashing
    Notes: --

  • Weapon: Chain Whip
    Attack Bonus: +24
    Damage: 1d6+10 (11-16)
    Critical: x2
    Weight: 4 lb.
    Range: --
    Type: Bludgeoning
    Notes: +2 disarms; trip attacks

  • Weapon: +3 merciful composite short bow
    Attack Bonus: +23 or +24
    Damage: 1d6+13 or 1d6+14 (13-18 or 14-19) (+1d6)
    Critical: x3
    Weight: 2+6 lb.
    Range: 70 ft.
    Type: Piercing
    Notes: Strength pull +10; non-lethal damage until commanded otherwise


    Ammunition: Daggers (1), throwing axes (2), arrows (28), +1 arrows (12)


    Armor

    Armor: +5 mithral full plate of heavy fortification, shadow, & silent moves
    Armor Class Bonus: +13
    Maximum Dexterity Bonus: +3
    Armor Check Penalty: -3
    Arcane Spell Failure: 25%
    Base Move: 20 ft.
    Weight: 25 lb.
    Notes: 100% resistance vs. criticals & sneak attacks; +5 Hide and Move Silently


    Gear

    Worn Clothes: Traveler's Outfit
    General Gear: Backpack (2), belt pouch (.5), quiver (1), healer's kit: 10 uses (1), silk rope 50 ft. (5), waterskins: 2 (8), potion chest (5), trail rations: 3 days (3), sunrod (1), antitoxins: 2 (0), masterwork armorsmith tools (5), masterwork weaponsmith tools (5)
    Home Possessions: --
    Magic Items: +5 mithral full plate of heavy fortification, shadow, & silent moves (25), +5 holy defending adamantine great sword of undead and fiend bane (8), +3 merciful composite short bow (2), +1 dagger (1), +1 arrows: 12 (2), ring of force shield (0), ring of protection +4 (0), brooch of shielding: 101 charges (0), bag of holding: type II (25) (max wt. 500 lb., current wt. 100 lb.), amulet of natural armor +5 (0), cloak of resistance +4 (0), belt of giant strength +6 (1)
    Spell Components (valuable): --
    Weight: 80 lb. (Light Load: 346 lb.)


    Wealth

    Platinum: --
    Gold: 5,295
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 22
    Reputation: +10


    Livestock

    Name: Styx
    Relation: Steed
    Species: Heavy warhorse
    HD/HP: 4d8+12 (44 hp)
    Size/Move/Space & Reach: L; 50 ft.; 10 ft./5 ft.
    AC: 18 (10/17)
    Base Attack/Grapple: +3/+11
    Attack/Full Attack: Hoof +6 (1d6+4) or 2 hooves +6 (1d6+4) and bite +1 (1d4+2)
    Special Attacks: --
    Special Qualities: Low-light vision, scent
    Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
    Saves: Fort +7, Ref +5, Will +2
    Feats: Endurance, Run
    Skills: Listen +5, Spot +4
    Carrying Capacity (Light/Med/Heavy): 300 lb./600 lb./900 lb.
    Gear: Bit & bridle, 2 saddlebags, 3 days feed, chain barding, military saddle
    Tricks or Powers: Attack, Come, Defend, Down, Guard, Heel