Evil
- Abyssal Flux
Dungeon Master: Cam
Characters: Anular, Judda, Zoulain
Description: Monster campaign. For these dreadful fiends, nothing short of chaos and destruction will suit their whims, whether enacted in their already hellish home realms…or on Cael itself. The joy of evil alone is enough to satisfy these monsters.
Antagonists: Fiends, Celestials, Metallic Dragons, Humans
- Accursed Jungles
Dungeon Master: Cam
Characters: Kierat, Mongkut
Description: Mixed campaign (Oriental Adventures). In the merciless rainforests of southern Wutao, rakshasa sultanates plot and scheme against the more civilized nations to the north, and against one another.
Antagonists: Humans, Storm Elves, Troglodytes, Giants, Fiends, Celestials, Elementals, Slaadi
- Altar & Tomb
Dungeon Master: Cam
Characters: Krenor, Nuriela
Description: Mixed campaign (Drow Adventures). Faith to dark gods must be balanced with self-interest in this tale of immorality and false virtue in the Underdark.
Antagonists: Drow, Fiends, Illithids, Undead
- Anathema of Giants
Dungeon Master: Cam
Characters: Cit, Mantohpa, Temilade, Vlafmalog
Description: Mixed campaign (Aboriginal Adventures). These beasts of nature live to ruin and despoil all that they trammel and crush. Nothing can stop them but themselves, and whatever tiny voices of reason many penetrate their very thick skulls.
Antagonists: Rangers, Barbarians, Elves, Ogres, Giants, Trolls, Magical Beasts
- Angels & Demons
Dungeon Master: Cam
Characters: Dabissah, Güz
Description: Monster campaign. Celestials are charged with countering the machinations of demons and devils from the Lower Planes. They are powerful beings designed to handle the many threats from the darkness, but they are hardly invincible. Evil pits its shameless legions against these beacons of light in the eternal struggle between Heaven and Hell.
Antagonists: Celestials, Fiends, Magical Beasts
- Antediluvian
Dungeon Master: Cam
Characters: Veoxhar, Vruetuerenth
Description: Monster campaign. Ancient demons risk the wrath of even older forces. They attempt to find banished Vanirok in the furthest reaches of the universe or depths of the oceans. They seek to manipulate these fallen titans and recruit them in their age-old diabolic schemes against all the universe.
Antagonists: Clerics, Magical Beasts, Celestials, Dragons, Fiends
- Apocalypsos
Dungeon Master: Cam
Characters: Jarn, Lud, Tarq
Description: Monster campaign. Terrible avatars of evil plan to overthrow all civilization and wreak chaos on the world, one nation at a time.
Antagonists: Celestials, Dragons, Fiends, Giants, Minotaurs, Humans
- Apprenticeship
Dungeon Master: Cam
Characters: Eruth, Haelai, Havaeq, Rikein
Description: Classic campaign (Drow Adventures). Everyone has to start somewhere. Even the highly talented and fearsome dark elf mages were beginners at some point. And don’t ever imagine that the drow coddled their apprentices. These pupils are tossed into the fire; those who can’t make the cut don’t deserve to even live.
Antagonists: Drow, Goblinoids, Vermin, Aberrations, Fiends
- Arcana Infernus
Dungeon Master: Cam
Characters: Abraxus, Tenes
Description: Monster campaign. In a world borne from magic, sorcery is the key to all victories. The most cunning champions know this and pursue its legacy above all. Naturally, that puts them at odds with others who share that ambitious vision. They will have to put all their lore and wit to use to defeat the likes of these enemies.
Antagonists: Sorcerers, Wizards, Slaadi, Fiends, Chromatic Dragons, Derro
- Army of the Damned
Dungeon Master: Cam
Characters: Berureh, Carrus, Oshuildus, Yotur’gni
Description: Mixed campaign. Mortal spellcasters prize having their own personal armies, and legions of undead often serve that role admirably. But it can take a very long time to muster the discipline needed to successfully control many undead forces. These fiends often short-cuts in exchange for a slice of the necromancers’ intended conquests.
Antagonists: Clerics, Paladins, Undead, Celestials, Aberrations, Dragons
- Barren Places
Dungeon Master: Cam
Characters: Bosil, Falo, Forg, Gelin, Moilin, Sifur, Tabur
Description: Monster campaign. In the harshest places in the wild, few things still grow. These darklings are monsters that love only to pillage and rampage all that they encounter. And they love above all the heroes that come and try to stop them.
Antagonists: Humans, Elves, Giants, Dragons, Magical Beasts
- Beasts-Were
Dungeon Master: Cam
Characters: Adranidd, Haarold, Heirid
Description: Monster campaign. They are the dark side of nature, these lycanthropes. Cursed with that terrifying disease, these shapeshifters embrace their bloodlust and savagery. Local farmers, rival predators, and were-hunters are all their prey…and enemy.
Antagonists: Druids, Rangers, Lycanthropes, Magical Beasts, Dire Animals
- Black Ambitions
Dungeon Master: Cam
Characters: Gobry, Haidar, Melina, Xenos
Description: Mixed campaign. Praetoria is a nation for the ambitious or oppressed; you're either one or the other. Pushing their goals against all odds, these villains seek to secure their place and spread the darkness of their designs beyond to all Estonen.
Antagonists: Celestials, Dragons, Good Clerics, Paladins
- Blackened Evangelicalism
Dungeon Master: Cam
Characters: Dintom, Elevel, Ghaunma, Jhuletlar, Rylfay, Vlonidl
Description: Classic campaign (Drow Adventures). Drow interaction with the surface is limited generally to espionage and infiltration. But these dark elves have the intention of spreading propaganda, of encouraging surface-dwellers to think more kindly of the drow, and to even spread the worship of their dark goddess Sivarnatta. Naturally, despite their charisma, they are prone to aggravating their enemies.
Antagonists: Humans, Elves, Dwarves, Gnomes, Magical Beasts, Celestials
- Bones of the Earth
Dungeon Master: Cam
Characters: Dahak, Sindri
Description: Mixed campaign. An ancient temple dedicated to Maranak becomes the center for necromancy of historic proportions. Unfortunately, it grows out of hand and threatens to consume its orchestrators and flood into the underworld beyond. These warlocks must remind their enemies that authority derives from power -- power only they possess.
Antagonists: Undead, Derro, Aberrations, Necromancers
- Bounty of the Wild
Dungeon Master: Cam
Characters: Gortis, Seocyn, Wonnon
Description: Mixed campaign. Secrets of the earth. Blood soaked into the earth. These are some of what the wilds yield to those strong enough to harvest them. But such claims are never unopposed, and these villains face like-minded competitors in their reaping.
Antagonists: Dinosaurs, Dire Animals, Giants, Lyncanthropes, Magical Beasts
- Banner of Scales
Dungeon Master: Cam
Characters: Bakun, Beyhild, Chisphon, Nossardolm
Description: Classic campaign. Worship of dragons dates back ages. Even the destructive and greedy chromatic drakes find mortals eager to supplicate and serve. But not all are blind and prostrating worshipers. Some go to war to defend their faith and the iconic representatives of their cults, and they call themselves the Pristine: heralds of an era purer than today.
Antagonists: Kobolds, Humans, Elves, Dwarves, Magical Beasts, Dragons
- Beauty Ensnared
Dungeon Master: Cam
Characters: Funmalog, Jarruk, Kard, Mohrruk, Rogur, Strinzakt, Tabor, Tyson
Description: Mixed campaign. Whereas quite often, a darkling conqueror enthralls some unfortunate fair lady, here the opposite has happened. Fair enchantresses have ensnared and enthralled brutish and horrid darklings. These lovely ladies put the beasts to work to fulfill whatever their forbidden (and often nefarious) ambitions may entail.
Antagonists: Elves, Humans, Giants, Orcs, Vermin, Magical Beasts, Dragons
- Black Magic
Dungeon Master: Cam
Characters: Diamanta, Kix, Serahar, Vothmagre, Wugs
Description: Classic campaign. These mages pursue darker arts. They manipulate the halls of arcane academia to serve their own ambitions. Their loyalty is paperthin and their intentions self-serving and unreliable. But the sheer magnitude of power they amass at their fingertips makes them creatures of consideration. As their power grows, so do their enemies.
Antagonists: Wizards, Clerics, Humans, Elves, Inevitables, Magical Beasts
- Blackest Heart of the Forest
Dungeon Master: Cam
Characters: Baynite, Elkelyne, Pikwar, Rankell, Toxxuny
Description: Mixed campaign. In the deepest and darkest part of the forest, these black and green dragons rule their roosts. They lure mortals and other locals to do their bidding, and gradually transform sylvan purity into places of poison and corruption.
Antagonists: Druids, Elves, Fey, Magical Beasts
- Blasphemy
Dungeon Master: Cam
Characters: Arshad, Jamman, Saaliha
Description: Mixed campaign (Arabian Adventures). These reckless individuals embody and pursue the sin of blasphemy. They do so for its own sake, to force all who suffer hearing it to question themselves and their beliefs. They are fearless and reckless challengers of the good (or rather, what is presumed and perceived to be good).
Antagonists: Clerics, Paladins, Assassins, Genies, Celestials
- Bleeding the Soul
Dungeon Master: Cam
Characters: Manauia, Sello, Teleola, Ulag
Description: Classic campaign (Aboriginal Adventures). For the darker aspects of faith in Kukul, death is natural and for some it is even beneficial. These mad individuals bring destruction and curses not to the flesh alone, but even the souls of all those around them.
Antagonists: Humans, Druids, Clerics, Celestials, Couatli, Dragons
- Blood on the Leaves
Dungeon Master: Cam
Characters: Chagului, Chi, Kuchao, Volnar, Xiaosheng, Yaozu
Description: Mixed campaign (Oriental Adventures). In the sweltering jungles, monsters tear viciously into one another. Anyone who strays or stumbles into their midst risk the same fate. The law of the jungle governs here, and it is bloody, beastly, and short-lived.
Antagonists: Animals, Vermin, Druids, Magical Beasts, Giants, Trolls, Fiends
- Break the Cycle
Dungeon Master: Cam
Characters: Alen, Merle, Telford, Woodruff
Description: Classic campaign. In darker feudal territories, lords and their offspring or charges do not always see eye to eye. They may clash over policy and vision. Such conflicts threaten the stability of the entire system, but better that than eliminating the system entirely. Reconciling their differences becomes mandatory to effect government and defend against those who would exploit perceived vulnerabilities.
Antagonists: Rogues, Assassins, Wizards, Hags, Fiends
- Breaking the Roles
Dungeon Master: Cam
Characters: Hezhou, Kaz Lin, Khongke, Masafumi
Description: Classic campaign (Oriental Adventures). In a civilization devised from a strict application of role ethics, there is no room for criminals. And yet, these individuals exist, born with certain skills and proclivities that have been deigned illicit. Yes, they’re terribly sorry and apologize profusely to the empire for refusing to commit suicide and sparing society their criminal tendencies. They’ll get right on that…after robbing society blind and forming organized gangs to survive the attempts to enforce strict and unforgiving laws.
Antagonists: Rogues, Assassins, Warriors, Clerics, Vermin, Undead
- Brigands & Blackguards
Dungeon Master: Cam
Characters: Asoich, Chiressi, Cloryan, Kabard, Larilikoth, Laromabwyn
Description: Classic campaign. Bandits and thugs, brigands and cutthroats: these men and women take pleasure in hurting others and taking all their wealth. Of course, not all their victims go down easily. In fact, the more successful their banditry, the more they attract lynch mobs.
Antagonists: Humans, Halflings, Dwarves, Clerics
- Brutal Fantasies
Dungeon Master: Cam
Characters: Fonar, Hanael, Luthar, Theimond
Description: Mixed campaign. Dreams of slaughter become merciless reality when these villains are given a personal push from the Abyss. But will they and even their demonic sponsors see through the tricks to their distant masters' true agenda and stop themselves from being used as expendable pawns?
Antagonists: Humans, Elves, Dwarves, Halflings, Fey
- Caged Souls
Dungeon Master: Cam
Characters: Kalikant, Yordan
Description: Classic campaign (Drow Adventures). Suppressed as slaves, these dark folk know where their bread is buttered: by their own hand. They may not rise up and overthrow the system, but they will milk it for all its worth and then some.
Antagonists: Drow, Goblins, Humans, Dwarves, Quaggoths, Trolls
- Carnage Counts
Dungeon Master: Cam
Characters: Brog, Carag, Hondo, Jaller
Description: Mixed campaign. The Tinder Islands south of Darsix are the claimed territories of many strong and hostile races, such as fire giants, red dragons, yuan-ti, gnolls, and hobgoblins . How dare the northern races invade these isolated realms? Well, the peoples of the Tinder Islands dispatch a few of their own dark heroes to teach the do-gooders of the north a lesson: if you see a snake on your path, just walk far around it!
Antagonists: Fighters, Rangers, Dwarves, Halflings, Metallic Dragons, Cloud Giants
- Chains
Dungeon Master: Cam
Characters: Brander, Jorum, Kannor, Oupanyana, Xaguk
Description: Classic campaign. In certain countries of Estonen, slavery is widely practiced still. In the western territories of Verdentia particularly, the slave trade thrives. And it changes lives forever, reshaping destinies for good…and mostly ill.
Antagonists: Humans, Sorcerers, Wizards, Clerics, Celestials
- Church of Sivarnatta
Dungeon Master: Cam
Characters: Barisn, Brimin, Molvza, Nymue, Vicquel
Description: Classic campaign (Drow Adventures). The Church of Sivarnatta is as profane a place as they come. Here humanoid sacrifices are regularly performed and a demonic, dark goddess worshipped. The priesthood is comprised entirely of murderous female drow, with male drow only as laymen servants. In this drow city, this particular house’s temple is home to several particularly brilliant and merciless priests, monks, and magi. They must constantly deal with commensurate trials and enemies.
Antagonists: Drow, Draegloths, Fiends, Half-Fiends, Vermin, Aberrations
- City of Minos
Dungeon Master: Cam
Characters: Dvastus, Nilo
Description: Monster campaign. Minos is an isolated and ancient city in the farthest reaches of Estonen. The minotaurs dwell here in a brutally simple society. Intruders and interlopers are treated harshly if they dare interfere in the dark politics of this realm.
Antagonists: Humans, Wizards, Ogres, Ogre Mages, Drow, Dragons, Titans
- Collapse of Civilization
Dungeon Master: Cam
Characters: Dramesh, Ishtak
Description: Mixed campaign. While some fiends treasure visceral bloodshed or evil deeds done in the name of violating, powerful simhasuras relish in causing entire kingdoms to implode into civil war and destruction. In twin rival cities, two rival fiends toy with mortals to bring about that end, even as certain key humans begin to suspect…
Antagonists: Humans, Fiends, Celestials, Metallic Dragons
- Contortions of Sorcery
Dungeon Master: Cam
Characters: Ahbhoreth, Atiela, Glosin, Nerisaashalith, Vali
Description: Monster campaign. Dark magic is like the plague, forever spreading across and infecting all the world. Its practitioners are one breed; its originators are another matter. These ancient and evil spirits, through earthly mediums, hope to further the worst of this wicked ideology, sorcery, and destruction.
Antagonists: Fiends, Celestials, Wizards, Sorcerers, Magical Beasts, Undead
- Contrasts
Dungeon Master: Cam
Characters: Bunrakuken, Fuhua, Qingshan
Description: Mixed campaign (Oriental Adventures). In the colder northern territories of Wutao, dark forces mass to break down security and threaten stability of the greatest empire on the planet. They will not succeed without steep opposition.
Antagonists: Warriors, Wizards, Constructs, Elves, Dwarves, Celestials, Dragons
- Corrosion of Righteousness
Dungeon Master: Cam
Characters: Ariugh, Behamuhm, Derrall, Iamledrroh, Iavh’iog’endesz, Izouxhar, Kthiralbh, Oitaenuhr, Triskok
Description: Mixed campaign. Dark forces from the Lower Planes decide to personally work at manipulating and corrupting all that is good and wholesome in the world. They work tirelessly at twisting and perverting the good in order to corrode the very foundation of the universe.
Antagonists: Clerics, Monks, Paladins, Celestials
- Covens of the Immortals
Dungeon Master: Cam
Characters: Adrerinyth, Alana, Rrenatah, Sealith, Thevia
Description: Monster campaign. A cruel assortment of bloodsucking fiends and their allies join forces under one dark coven. United, they rip out their own niche in the countryside, fortifying their horrible fiefdom against all comers.
Antagonists: Clerics, Paladins, Undead, Lycanthropes, Celestials
- Crimson Bonds
Dungeon Master: Cam
Characters: Quarath, Quaruel, Soluth, Ulvtre
Description: Classic campaign (Drow Adventures). Placed on the front line of the drow’s incursions and raids, these veteran soldiers learn to trust no one but themselves…and against better judgment, each other. They bleed the same blood in the same mud, after all.
Antagonists: Celestials, Derro, Dragons, Duergar, Elves, Quaggoths
- Crude Dominance
Dungeon Master: Cam
Characters: Bekar, Grekor, Grolo, Javthak, Toisil, Tursis
Description: Monster campaign. Trolls, ogres, bugbears: these darklings rank among the horde’s greatest monsters. They are simple and terrifying, working together only to crush their many opponents and reap the rewards.
Antagonists: Humans, Elves, Giants, Magical Beasts, Dinosaurs, Dragons
- Cruel Dreams
Dungeon Master: Cam
Characters: Piter, Cessair, Soen
Description: Mixed campaign. Temptation and torture -- pleasure and pain -- are the anti-virtues of the damned. These villains have no issue in reminding the peace-minded folk of these cruel facts. Of course, the so-called peaceful folks defend themselves. Gee, guess they'll just have to kill them all!
Antagonists: Humans, Elves, Celestials, Lizardfolk, Lammasus, Shedus
- Cruelty in the Green
Dungeon Master: Cam
Characters: Bisynar, Kosin, Meraessa, Priruk, Septus, Veneen
Description: Mixed campaign. The deepest, most tangled jungle is filled with hazard and predators. To survive in such a place demands strength and cunning, the kind even monsters must seek. To overcome the greater monsters, these creatures must become downright demonic.
Antagonists: Lizardfolk, Bullywugs, Dragons, Dire Animals, Dinosaurs
- Crushing the Centipede
Dungeon Master: Cam
Characters: Beiyin, Hengxiang, Zhengzhong
Description: Mixed campaign (Oriental Adventures). Slayers of dragons, demons, and the undead combine forces with bestial monsters of similar mind. Naturally, they do not strike down other monsters out of a sense of altruism, but to eliminate rivals. It is a bargain worth striking when hatred guides the hunters.
Antagonists: Magical Beasts, Giants, Trolls, Nagas, Dragons, Undead, Fiends
- Cult of Horror
Dungeon Master: Cam
Characters: Cijan, Felared, Trolith, Ybendard
Description: Monster campaign. In the shadows of the wild, a new cult arises. An entire group of werewolves has united like a family of monsters, lorded over by a dark necromancer. They are faithful to her and her cruel commands.
Antagonists: Undead, Lycanthropes, Clerics, Wizards, Orcs, Fiends, Celestials
- Cursed & Cast Out
Dungeon Master: Cam
Characters: Chendathiel, Grafur, Meara, Nydaub
Description: Monster campaign. Turned into the undead. Bitten and infected with lycanthropy, or born with the “gift”. These victims have been cursed, but they embrace their dooms and the evil of them. They’re arch-enemies with everyone who always sweared all along they were bad, and they revel in the hate.
Antagonists: Druids, Rangers, Undead, Lycanthropes, Magical Beasts
- Damning Dreams
Dungeon Master: Cam
Characters: Euric, Morvaim, Tok
Description: Mixed campaign. In the Lower Kingdom, mysterious and ambitious antiheroes hone their powers and set up their vile plans of conquest. Their actions are centered on a buried ruin, an ancient and cursed temple ripe with treasures to steal and powers to seize.
Antagonists: Aberrations, Drow, Duergar, Dwarves, Giants, Ogres, Vril
- Dark in the Light
Dungeon Master: Cam
Characters: Belul, Chadeln, Cirphrin, Durnay, Elor, Pelltra
Description: Mixed campaign (Drow Adventures). The wildernesss of the Lower Kingdom is one of the most hazardous places on earth. What little illumination penetrates these shadowy realms is in turn smothered by these dark elf agitators, outcasts, and tormentors.
Antagonists: Drow, Aberrations, Dire Animals, Vermin, Elementals, Fiends
- Dark Knights
Dungeon Master: Cam
Characters: Calidus, Cardot, Gendalla, Mirallan
Description: Classic campaign. Holy paladins are revered in ethical societies. But in wicked and tyrannical cultures, they have their own breed of awesome warriors. These black knights ride with dark honor and ruthless strength. They crush any foe that their commanders place before them with both loyalty and ambition of their own.
Antagonists: Humans, Elves, Orcs, Goblinoids, Undead, Celestials, Fiends
- Darklight
Dungeon Master: Cam
Characters: Abissi, Guilleron, Subbok
Description: Monster campaign. The Lower Kingdom is as full of secrets as it is enemies. These dragons and their erstwhile allies struggle to hoard those great troves of knowledge from the ravenous appetites of underworld denizens and adventurers alike.
Antagonists: Wizards, Drow, Mind Flayers, Aboleths, Elementals, Fiends
- Darkling Cruelty
Dungeon Master: Cam
Characters: Kadthis, Kultgor, Parttoru
Description: Monster campaign. These hobgoblin warriors delight in the conquest of their most hated foes, elvenkind. They do not limit their wrath only to the pointy-ears, however. They are equal-opportunity dispensers of cruelty and viciousness. They pit themselves against all races of light and virtue, and in so doing prove their greater strength and cunning.
Antagonists: Elves, Humans, Dwarves, Fey, Treants
- Darkling War
Dungeon Master: Cam
Characters: Greeli, Karter, Pirg, Vadak, Voit
Description: Classic campaign. Orcs, hobgoblins, tussers, and more rally to ready their cause and legions to take on the rest of the world from Darsix. To do that, first they have to get their own tribes in line and prove they’ve got what it takes to lead the charge.
Antagonists: Orcs, Goblinoids, Ogres, Giants, Chromatic Dragons, Fiends, Humans, Elves
- Dark Subterfuges
Dungeon Master: Cam
Characters: Filaen, Laeleif, Nattaline, Xulonia
Description: Classic campaign (Drow Adventures). Machinations and intrigue are meat and drink for the drow. Even those without noble blood partake, manipulating their betters and lessers alike. But the wrath of aristocratic jealousy and impoverished envy is always a risk.
Antagonists: Drow, Vermin, Goblinoids, Fiends, Half-Fiends
- Dead in the Cradle
Dungeon Master: Cam
Characters: Afarin, Arnvid, Edgarth, Notolph, Taidagan
Description: Classic campaign. The resurgent Malleusid Empire faces many challenges to its return. Its scions and representatives prove to be the greatest threat, as they squabble and widen internecine conflicts in Darsix.
Antagonists: Humans, Goblinoids, Ogre Mages, Fiends
- Denigration of the Ageless
Dungeon Master: Cam
Characters: Aubualach, Bolaheasuhr, Camataudar, Fharmoch, Khuigden, Zukash
Description: Mixed campaign. The forces of the Lower Planes know that their toehold into the realm of mortals depended on the service of the darkling hordes. Their failure can be attributed particularly to the assistance that the elves lent man so many eons ago. These fiends thus conspire against and target the long-lived and graceful elves in particular with an eternal vindictive rage.
Antagonists: Elves, Fey, Magical Beasts, Clerics, Celestials
- Demonic Discord
Dungeon Master: Cam
Characters: Makomiel, Omael, Sagak
Description: Monster campaign. Within the Infinite Layers of the Abyss, these powerful tanar’ri conspire and scheme against everything noble and pure. Through such plans, they reach out to destroy all of the mortal world and their dire celestial enemies.
Antagonists: Celestials, Fiends, Paladins, Clerics
- Devoured
Dungeon Master: Cam
Characters: Belatius, Gilqen, Lolak, Merrill, Sariandi, Simimar
Description: Monster campaign. Vampires once enjoyed mortal lives. The dark change ruined all of that. These individuals confront all that they lost and now heartily embrace the evil that has replaced it.
Antagonists: Clerics, Paladins, Undead, Lycanthropes, Celestials, Fiends
- Diabolic Erudition
Dungeon Master: Cam
Characters: Apuntaxaa, Erhul, Rifur, Uzatehiel
Description: Monster campaign. Knowledge is power. And no one wants power more than the darkest of fiends. They breathe lust for power into the lives of mortals; their demonic spawn are testament to that. Together, sire and offspring pool their monstrous secrets for the gathering of absolute power. Such hunger does not go unopposed, however.
Antagonists: Fiends, Half-Fiends, Celestials, Half-Celestials, Wizards
- Displays of Strength
Dungeon Master: Cam
Characters: Rikonin, Shriarral, Talym
Description: Classic campaign (Drow Adventures). These dark elves hone their battle skills with pride in anticipation of the day they might slaughter their enemies. Until then, posturing and dueling takes its toll on their impatient daily regimens.
Antagonists: Dragons, Elves, Humans, Minotaurs, Trolls, Undead
- Distant Shores
Dungeon Master: Cam
Characters: Acoremas, Odinan, Zareviel
Description: Mixed campaign. Southeast of Estonen lie mysterious islands. Here, ancient civilizations thrive, and within them the ambitions and conceits of powerful rulers. These monsters aim to guide these lost realms to heights of magnificence that most of all benefit the movers.
Antagonists: Dragons, Fiends, Giants, Minotaurs, Ogres
- Draconic Cabals
Dungeon Master: Cam
Characters: Ibonen, Oaysiar, Tallos
Description: Mixed campaign. The Pristine: dragon cults serve their reptilian and legendary masters, often directly. These cabals of sorcerers and dark heroes bow directly to the object of their worship, carrying out wicked commands to expand their drakes’ wealth and territory.
Antagonists: Goblinoids, Humans, Gnolls, Undead, Dragons
- Dragons & the Devil
Dungeon Master: Cam
Characters: Fatharu, Flohyan, Infeur, Kollok, Kwaiton, Nyhell, Sindar, Virullon, Vlahr
Description: Mixed campaign. Fiendish and draconic forces conspire to bring the world to its knees. Dragons have long felt the imbalance of the world clawing at their scales, their souls, and the forces of the darkest recesses of the universe seem the best bet for tearing down the world as it stands. Both sides know the other will betray it at the first opportunity.
Antagonists: Celestials, Clerics, Paladins, Wizards, Dragons
- Driven Hate
Dungeon Master: Cam
Characters: Hoilin, Kelenar, Gulfein
Description: Mixed campaign (Drow Adventures). What is the real essence of victory? These dark elves push themselves to the limit constantly, fearlessly seeking the rush of success, conquest, and victory.
Antagonists: Aberrations, Drow, Duergar, Humans, Mind Flayers
- Drosalvirakrigh
Dungeon Master: Cam
Characters: Adinarral, Lirklyrra, Mallice, Ommiru, Tathas
Description: Mixed campaign (Drow Adventures). Dark elves enjoy short, brutal wars. The drow do not hesitate to ambush and dominate their enemies as quickly as possible. And these elves and their supernatural allies assist in these terrible battles against their many enemies.
Antagonists: Elves, Humans, Dwarves, Kuo-Toa, Quaggoths, Orcs, Goblinoids
- Endless Blades
Dungeon Master: Cam
Characters: Aonghurgain, Iraeidil, Sabnalla
Description: Classic campaign. Assassination remains a profession not for the weak of heart. It demands a willingness to bathe in the blood of one’s targets, targets who are otherwise complete strangers. These killers train and prepare for either joining a guild or forming their own, with all the contestation that would entail.
Antagonists: Assassins, Rogues, Warriors, Wizards, Celestials
- Ennui of the Aristocracy
Dungeon Master: Cam
Characters: Monagrian, Rolando, Vietiades, Vilnylm
Description: Classic campaign. In Darsix and Praetoria, dark lords rule with such a brutal iron fist that few serious challenges ever arise. As a result, their lives grow dull and boring. They seek new ways to entertain themselves, to restore a sense of hazard and adventure to their otherwise secure lives.
Antagonists: Humans, Elves, Ogres, Giants, Undead, Elementals
- Enthralling the Spirit
Dungeon Master: Cam
Characters: Lassa, Scandrell, Cherité
Description: Mixed campaign. Immortals enslave mortals. Mortals enslave gods. It is a strange master-slave relationship in Cael that permits this kind of swap of authority. Much danger exists in these dealings, between the master and slave, and between master-slave and the rest of the universe.
Antagonists: Humans, Dragons, Genies, Elementals, Fiends
- Entropic Veins
Dungeon Master: Cam
Characters: Aohoiram, Larkix, Ninebal, Striozoro
Description: Mixed campaign. Blood elves struggle to liberate themselves from the diabolic chains of drow slavery. Most turn inwards for self-reliance and embrace chaos rather than entropy. But it is a desperate and too often short, brutal life. The drow relentlessly hunt their fallen brethren. These blood elves refuse to go quietly into the good night, and turn to the Lower Planes for assistance.
Antagonists: Drow, Goblinoids, Clerics, Undead, Slaadi, Fiends
- Essence of Glory
Dungeon Master: Cam
Characters: Ibirahan, Tisiphone, Sha'ar
Description: Mixed campaign. Victory in battle demands treachery and violence. Anything short results in losing. Losing equates death. These warriors understand that; why don't their neighbors, who seek to censure and punish them for achieving victory? They bring the battle right back to the hypocrites' doorstep.
Antagonists: Gnomes, Kobolds, Dragons, Genies, Humans
- Eternal Diablerie
Dungeon Master: Cam
Characters: Dacesazaton, Ekouhb, Erslen, Kimael, Melith
Description: Monster campaign. The undead are often viewed as a dangerous nuisance. Few dare to perceive their most unholy sources. In the depths of the Lower Planes, these Ir-Kal labor to unleash the worst waves of death the world has ever seen. Only their own ambitions threaten to stmy them before dreadful realization may occur.
Antagonists: Fiends, Undead, Wizards, Rangers, Paladins
- Exiled
Dungeon Master: Cam
Characters: Maknok, Quadagh, Urg
Description: Mixed campaign. Due to either their lineage or some strain of madness, these orcs or half-bloods have been banished from their respective tribes. Driven into the wilderness, they are forced to rely on themselves and whatever strange allies they might make.
Antagonists: Animals, Orcs, Humans, Vermin, Magical Beasts, Hags, Bullywugs
- Eyes From Below
Dungeon Master: Cam
Characters: Falok, Quarala, Quewinar, Relli, Valyn
Description: Mixed campaign (Drow Adventures). The szarkai are the albino sub-species of the drow, an ingenius line of dark elf that easily blends in with their surface rivals. To that end, these szarkai are masterful infiltrators and work with other drow and their minions to gather as much information, while destabilizing the elven culture…and trying not to get caught while at it.
Antagonists: Elves, Fey, Celestials, Magical Beasts
- Failing Axioms
Dungeon Master: Cam
Characters: Karina, Vassago, Zaxelatapael
Description: Mixed campaign. There are tests for the dark virtues of evil as there are for good. And the wicked can fall from their shadowy grace as readily as the good. Will any of them rise back up so high?
Antagonists: Celestials, Fiends, Humans, Orcs
- Fair & Foul
Dungeon Master: Cam
Characters: Baggar, Golo, Griggel, Pelgin
Description: Mixed campaign. The conquest of fair folk by the foul is inevitable. The very nature of being “fair” entails weakness and fragility, something wicked beings are quick to take advantage of. But what if that weakness is contagious?
Antagonists: Humans, Elves, Fey, Magical Beasts, Dire Animals, Orcs, Giants
- Fire & Brimstone
Dungeon Master: Cam
Characters: Faai, Rakllan, Reddoc, Ridwaan, Sabri
Description: Mixed campaign. Dark spirits and rampaging mortal mages collaborate. They intend to bring hell to earth, and revel in the chaos and destruction it would cause. Elemental and fiendish forces conspire with their mortal allies to pave the way for hellish wastelands.
Antagonists: Wizards, Druids, Elves, Elementals, Genies, Dragons, Celestials
- Fireworks
Dungeon Master: Cam
Characters: Adin, Odobar
Description: Mixed campaign (Drow Adventures). Command of the arcane comes second nature to the savvy drow. Their pursuit of mastery of such power ensures every battle they seek to wage will be explosive and messy.
Antagonists: Celestials, Dwarves, Elementals, Genies, Gnomes, Undead
- Flaying of the Minds
Dungeon Master: Cam
Characters: Drisagh, Jeall, Pharne, Tlu, Zarana
Description: Mixed campaign (Drow Adventures). Few enemies inspire terror in the drow as much as the illithids do. Few dark elves can claim to be successful slayers of the mind flayer threat. With aid from above and below, however, these dark elf stalkers may yet master their most frightening foes in the Lower Kingdom.
Antagonists: Illthids, Aboleths, Grimlocks, Skum, Kuo-Toa, Vermin, Aberrations
- Floodgates of Hell
Dungeon Master: Cam
Characters: Biswor, Gamsir, Keaxuhn, Ootiuxahr, Scoozohr
Description: Mixed campaign. Dark gates and darker routes allow travel back and forth from the evilest planes of existence onto Cael. Such means are kept open by the will and protection of these travelers and wardens, fiendish and mortal alike.
Antagonists: Clerics, Wizards, Celestials, Elementals, Fiends
- Foul Magic
Dungeon Master: Cam
Characters: Asiber, Blaysik, Insidion, Osseus, Pealon
Description: Mixed campaign. The fangs, teeth, and breath weapons of dragons are frightful enough. But would-be slayers must also contend with their powerful sorcery. These dragons earnestly seek to empower and elevate that advantage. They adopt mortal spellcasters as allies, representatives, and guinea pigs in these ambitious bids for arcane mastery.
Antagonists: Wizards, Sorcerers, Elementals, Celestials
- Frigid Waste
Dungeon Master: Cam
Characters: Bryme, Grul, Storr
Description: Mixed campaign. Heroes make the mistake of thinking the world teems with too much evil. On the contrary, evil keeps itself in check. It's a daily game of survival of the fittest. And these players know how to play to win, burying the corpses of their competitors in the ice of the Mautos plains and mountain vales.
Antagonists: Frost Giants, Ogres, Minotaurs, Barbarians, Clerics, Drow
- From the Abyss
Dungeon Master: Cam
Characters: Nimholt, Maty’ias
Description: Mixed campaign (Drow Adventures). These twisted agents of the Lower Kingdom hunger for power and knowledge. They eagerly twist all they can to turn their own advantage, never realizing how they may themselves be manipulated.
Antagonists: Aberrations, Drow, Fiends, Giants, Illithids, Xorn
- Fury of the Curse
Dungeon Master: Cam
Characters: Baghator, Gonnathwen, Vyduul
Description: Mixed campaign. The curse of lycanthropy or undeath brings with it much grief, but even more power. These villains come to grips with their dark natures, and earnestly turn the curse to their advantage as they unleash wrath upon their enemies.
Antagonists: Elves, Fey, Giants, Humans, Lycanthropes, Vampires
- Greater Torments
Dungeon Master: Cam
Characters: Soteran, Umri, Valeron
Description: Classic campaign (Drow Adventures). When surface dwellers find themselves in the sadistic hands of the drow, sacrifice to Sivarnatta almost seems like the merciful end. These brave soldiers must now endure the torments of their drow captors.
Antagonists: Animals, Drow, Humans, Magical Beasts, Trolls
- Greatest Treasures
Dungeon Master: Cam
Characters: Igniciar, Malikar, Skorr, Winnegon
Description: Mixed campaign. Dragons love treasure. That never changes. But the treasure need not be gold and jewels. Indeed, these drakes find they favor other kinds of precious things, and squeeze it from their allies and enemies alike.
Antagonists: Wizards, Dragons, Undead, Giants
- Hatred of the Hobgoblin
Dungeon Master: Cam
Characters: Bryndel, Earodith, Halgama, Karthan, Lakkosis, Rastai, Tardossu, Vajthak
Description: Monster campaign. Among goblinoids, few invoke as much fear as the hobgoblin. While normal goblins are even more common, while bugbears are bigger and more intimidating, the hobgoblin’s single-minded martialry is devoted to conquest and destruction. Their armies are unmatched among the darklings, and driven forever by hatred and the whips of these terrifying warlords and champions.
Antagonists: Goblinoids, Elves, Dire Animals, Magical Beasts
- Heart of Evil
Dungeon Master: Cam
Characters: Lelial, Tartach, Upexon
Description: Monster campaign. At the heart of it all, evil is as evil does. Baatar, tanar’ri, it scarcely matters…or does it? These devils question their tyrannical beliefs to avoid slipping into a void of self-annihilating pointlessness.
Antagonists: Celestials, Dragons, Elementals, Fiends
- Heart of the Darkness
Dungeon Master: Cam
Characters: Habnuhn, Gusosam, Scoshi
Description: Mixed campaign (Drow Adventures). Dark elves already exist gracefully in the shadows. For these drow, that is not enough. They tap their natural connection to the Lower Planes for allies and a taste of far darker essence. They become black spots within the blackness, vile and irredeemably evil.
Antagonists: Aberrations, Kuo-Toa, Illithids, Derro, Drow, Fiends
- Heat in the Dark
Dungeon Master: Cam
Characters: Farfu, Ougigoth, Rexx
Description: Classic campaign. Deception and swindles drive an ugly campaign of lies and betrayal in the Lower Kingdom. These individuals find themselves bound together in fury and inequity, forced to work together just to survive.
Antagonists: Aberrations, Drow, Quaggoths, Trolls, Vermin, Oozes
- Hell on Earth
Dungeon Master: Cam
Characters: Amolturee, Hadorasael, Nonar, Optep, Rosdomla, Telir, Ybohath
Description: Monster campaign. This collection of tanar’ri demons and their cambion offspring has nothing but wicked and monstrous intentions for Cael. Rapine and conquest are what they are all about, and nothing will stand in their way!
Antagonists: Fiends, Celestials, Clerics, Wizards
- Her Children
Dungeon Master: Cam
Characters: Eldal, Imral, Minodrym, Viedorl
Description: Mixed campaign (Drow Adventures). Drow arachnomancers, druids, and vermin wranglers work on improving the monstrous spider and aspiring to its greatness. Its likeness to Sivarnatta cannot be denied and its predatory perfection worth emulating.
Antagonists: Dwarves, Vermin, Undead, Quaggoths, Illithids
- Heroes for Hell
Dungeon Master: Cam
Characters: Chaqyk, Cosor, Frejasul, Ghrilpiss, Xazzahl
Description: Mixed campaign. Some demon cults demand its supplicants merely be obedient. Some, instead, expect and prefer its members to be eager evangelicists of their vile word, whether by gospel or the sword. These cultists dare to stride forth and spread their evil abroad, and their fiendish masters often keep an eye on their success quotoas.
Antagonists: Clerics, Paladins, Humans, Celestials
- Hidden Measures
Dungeon Master: Cam
Characters: Dag, Henus, Nengul, Prelg, Wulf
Description: Mixed campaign. Cunning and ambitious, soldiers serve their masters well, and all benefit in their campaigns of skullduggery and war.
Antagonists: Humans, Dwarves, Duergar, Drow, Fiends
- Highway Robbery
Dungeon Master: Cam
Characters: Hogan, Ivog
Description: Classic campaign. A pack of brigands runs unchecked on the northwestern roads of Darsix to Verdentia and Elan. They live life the way they please and take from whom they want. Of course, some travelers are better prepared than others…some much more so, and these bandits are scattered and forced to either abandon their illicit professions, or seek revenge.
Antagonists: Elves, Dwarves, Humans, Dragons
- Honorless
Dungeon Master: Cam
Characters: Gennosuke, Pazhou, Seiji, Shaimin
Description: Classic campaign (Oriental Adventures). Not all samurai and noble knights uphold codes of virtue in their everyday conduct. Some believe that the ends justify the means. They believe history remembers and judges only the victor. Therefore, they fight to win at any cost, and will commit even the most vile crimes to achieve glory and end the civil war.
Antagonists: Warriors, Clerics, Paladins, Magical Beasts, Celestials
- Hopeless Expectations
Dungeon Master: Cam
Characters: Aunbrak, Ecira, Kal
Description: Mixed campaign (Drow Adventures). Dark elves frequently bargain with the demonic powers aligned with Sivarnatta. Sometimes, they even get what they ask for – but it may be more than they ever expected. These drow work with their foul benefactors to conquer enemies while struggling to maintain independence and earn their own keep.
Antagonists: Celestials, Derro, Fiends, Humans, Magical Beasts
- Horde Life
Dungeon Master: Cam
Characters: Citrerk, Gewvar, Mozan, Wigant, Wrolrunk, Zlapdur
Description: Mixed campaign. This provides a “snapshot” of the “domestic” lives of darklings living in their rough communities in the wild edges of Darsix. This border town frequently contends with more “civilized” foes, but it also strains to keep the lid on the disparate savage races living within.
Antagonists: Humans, Elves, Drow, Goblinoids, Vermin, Orcs, Trolls, Giants
- Horror of Horror
Dungeon Master: Cam
Characters: Cegak, Coidush, Dilir
Description: Classic campaign. Eluding the grasp of the Lower Kingdom brings these warped peoples out of the shadow. But the reach of aboleths and illithids is long indeed, and they are not free yet.
Antagonists: Aboleths, Mind Flayers, Drow, Duergar, Quaggoths, Orcs, Swarms
- Ignoble Nobility
Dungeon Master: Cam
Characters: Akklyr, Chessiy, Faergar, Irnaf, Lesne, Lothelaseth, Zebila
Description: Mixed campaign (Drow Adventures). The nobility in drow society are beautiful, perfect, brilliant, and unbearably evil. Fortunately for the rest of Cael, these dark elves turn their noble flawlessness upon each other. They constantly compete for the greatest influence and wealth.
Antagonists: Drow, Fiends, Half-Fiends, Vermin, Undead
- In the Family
Dungeon Master: Cam
Characters: Ohumdud, Urag, Xagu
Description: Classic campaign. In most parts of the world, humans and orcs live diametrically opposed to one another. But in some parts, the races’ dominions overlap and they must deal with each other as early man did with Neanderthals. Adopted children and siblings deal with threats to both species and especially their beloved families.
Antagonists: Humans, Orcs, Troglodytes, Lizardfolk, Animals, Vermin
- Inequity of the Goblins
Dungeon Master: Cam
Characters: Kajtis, Phakkajak, Phankantos, Tardosmor
Description: Monster campaign. Goblins and hobgoblins are among the most hated and despised of darkling races. They seem insidiously numerous, overbreeding and befouling their environment. It is the terrible diabolism of their species, however, that truly horrifies goblins’ detractors. They are far more pitiless than pitiful, and are eager to please their dark gods.
Antagonists: Elves, Halflings, Humans, Goblinoids, Vermin
- Inquisition of the Dark Elves
Dungeon Master: Cam
Characters: Amkurra, Dhaunesril, Nullav, Sabqos, Waerli
Description: Mixed campaign (Drow Adventures). Like all elves, the drow are ever hungry to know and understand what is true in the world around them. They send forth their spies and scouts onto the surface lands and into nearby caves to retrieve as much intelligence as possible. They experiment beyond their deep laboratories and watch enemy movements. Such observers are constantly tested by their surroundings, of course.
Antagonists: Elves, Humans, Dwarves, Vermin, Aberrations, Dragons
- Internecine Virulence
Dungeon Master: Cam
Characters: Baltanis, Phaegol, Tebna, Welvune
Description: Mixed campaign (Drow Adventures). The drow are a chaotic race, and infighting is common. Every aspect of dark elf society is subject to such internecine conflict, politics, religion, and military. With these agitators, it is even more pronounced and venomous. There are few enemies to consider besides each other.
Antagonists: Drow, Vermin, Fiends, Half-Fiends, Illithids
- In the Blood
Dungeon Master: Cam
Characters: Gulnor, Sabanis, Umira, Xugol
Description: Classic campaign (Drow Adventures). The psychotic blood elves were a mistake of the drow’s experimentation. As a group of these rejects harass the borders of a dark elf city, drow agents are dispatched to detain or kill…or befriend.
Antagonists: Aberrations, Derro, Drow, Fiends, Monstrous Humanoids
- In the Light
Dungeon Master: Cam
Characters: Anshur, Brigar, Nathira
Description: Classic campaign (Drow Adventures). Szarkai infiltrate an elvish village not from a secret drow underrealm. As they manipulate the hated surface elves, they also work to keep their ebon-skinned kin at bay, so that they might pluck the fruits of their own labors.
Antagonists: Aberrations, Elves, Fey, Gnomes, Humans
- Iron Fist
Dungeon Master: Cam
Characters: Gamman, Tusaliel, Ucorel, Zassanial
Description: Monster campaign. These fiendish entities have no love for life and goodness, but that doesn’t mean they want chaos to run rampant across the world. They want to command those dark forces, and mercilessly labor to rise up and take control.
Antagonists: Celestials, Fiends, Undead, Wizards, Slaadi
- Killers
Dungeon Master: Cam
Characters: Kelisitina, Samomobarael, Sapotmediel, Vanak
Description: Monster campaign. It is assumed that slayers of monsters are generally heroic or at least single-minded allies of mortalkind. But in truth, these baatezu target various peoples to eradicate because of the threats they might pose to the devilish tyranny they seek to impose.
Antagonists: Humans, Elves, Celestials, Fey
- Killing Elves
Dungeon Master: Cam
Characters: Eroinus, Hefur, Kelint, Lidak, Nehparraton, Rakor
Description: Mixed campaign. Elves may be the most hated race by the darkling forces of the night. Elves shared all the secrets with humanity and showed them the way in the ancient wars that put the darkling hordes in their place. Their fairness only enrages the wicked races all the more. With wrath from the most accursed places, these slayers focus on the elvish peoples of the sunlit surface world.
Antagonists: Elves, Fey, Dire Animals, Magical Beasts, Celestials
- King of the Night
Dungeon Master: Cam
Characters: Alalejar, Asaullan, Chomaseth, Dinak, Gloirin, Gronak, Lamm, Palir, Sebririon
Description: Mixed campaign. Adjacent to a dark queen’s Darsix fiefdom stands another fearsome crevice dug out of the fallen countryside. This wicked cambion king compels the fidelity of giants and orcs and worse. He marches them forward to gobble up as much turf as he can, increasing all their influence and power time and again.
Antagonists: Humans, Elves, Celestials, Fiends, Orcs, Giants
- Kingdom High
Dungeon Master: Cam
Characters: Janus, Orthros, Mallyn, Vurhor, Zali (Mai-p)
Description: Mixed campaign. Darsix is overwhelmed with reckless bands and tribes of goblins and orcs and ogres, mingled with hardy camps of mercenary men. It takes a strong mind and will as well as a great body to unite and bring strength to those discombobulated masses. Together, these terrifying warriors might just exact such an end.
Antagonists: Ogres, Orcs, Fiendish Minotaurs, Minotaurs
- Kiss of the Abyss
Dungeon Master: Cam
Characters: Verin, Onoxaimon
Description: Monster campaign. These powerful tanar'ri are trying to mind their own business. Paranoid rivals and self-righteous celestials continue to hound them. What choice do they have but to kick ass and take souls?
Antagonists: Undead, Necromancers, Fiends, Archons, Angels
- Knosis
Dungeon Master: Cam
Characters: Olkomat, Sasatenalon, Xogor
Description: Mixed campaign. An ancient civilization not far from the shores of Praetoria, Knosis is renowned for being the source of the myth of the minotaur’s maze. However, it is no myth. Worse, the kingdom itself has been corrupted and falls into evil ends. But instead of collapsing into ruin, it may yet rise as a dark phoenix.
Antagonists: Aberrations, Dragons, Fiends, Humans, Titans, Wizards
- Ladies of the Fall
Dungeon Master: Cam
Characters: Boleheobun, Gambuhn, Gualuhr
Description: Monster campaign. Succubi aid their tanar’ri allies for strategic and even military advantage. These temptresses prove that they are more than twisted beauties, but rather shrewd opponents worth acknowledging in their own right.
Antagonists: Clerics, Wizards, Paladins, Fiends, Celestials
- Legends Reborn
Dungeon Master: Cam
Characters: Stheno, Ling
Description: Mixed campaign. Two ancient powers awaken from a long banishment. But they find themselves unwelcomed, even by the agents of their father, Duvaun. Have the forces of conquest lost themselves in the tyranny of bureaucracy? With two foreigners' help, these antiheroes can straighten everything out and retake their places of honor in the black halls.
Antagonists: Monks, Necromancers, Undead, Fiends
- Limbo Lore
Dungeon Master: Cam
Characters: Abayuk, Kahessar, Sinbataar, Zisythok
Description: Mixed campaign. A cult of Rylokam dedicates itself to the acquisition of forbidden secrets, knowledge, and truth. They will go anywhere and do anything to learn all they can about self-empowerment. Emulation of their dark god remains key to this cult’s goals.
Antagonists: Sorcerers, Wizards, Undead, Constructs, Inevitables, Celestials
- Living Pits
Dungeon Master: Cam
Characters: Minmir, Phaeli, Elvtona
Description: Classic campaign (Drow Adventures). The outskirts of a drow city are wild and extremely hazardous. These elves master those dangerous environments, protecting their society while honing their skills to deadly and promotion-laden levels.
Antagonists: Aberrations, Animals, Oozes, Trolls, Vermin
- The Long Dark
Dungeon Master: Cam
Characters: Ciranis, Hounor, Zernebog
Description: Mixed campaign (Drow Adventures). While some drow protect their territory with vigilance and merciless traps, other guardians actively stalk the cavernous halls and murder all trespassers. These villainous warders take glee in such cruel slaughter.
Antagonists: Aberrations, Animals, Dwarves, Gnomes, Elves, Magical Beasts, Oozes
- Lord of Hell
Dungeon Master: Cam
Characters: Anarziser, Orathopine, Sarscera, Sogan, Zalobiel
Description: Monster campaign. Through inter-planar piracy to sheer devastation, one terrible devil schemes to conquer all of Hell. He and his allies work to rise above the other devil princes at the risk of being crushed and tossed into the pit whence they came. These are the final gambits in a long eon of plotting.
Antagonists: Fiends, Celestials, Githyanki
- Lupine Boundaries
Dungeon Master: Cam
Characters: Begnar, Gronar, Lonar, Nydaosien, Orestes, Rilo, Toik, Yulinda (Tricia)
Description: Monster campaign. Darsix is the only place where darklings can live “safely”. But to live that way, they must guard their homes jealously and brutally. They will crush those who hate them, take from them what they wish, and grow stronger still.
Antagonists: Humans, Elves, Dwarves, Orcs, Giants, Ogres, Celestials, Dragons
- Lust for Death
Dungeon Master: Cam
Characters: Diat, Trorak, Uliak, Vumar
Description: Mixed campaign. In service to Maranak and, above all, themselves, these twisted aberrations of men inflict murder and mayhem. The neighboring communities in Elan struggle to rid themselves of the death cult. But death always trumps life...
Antagonists: Aberrations, Elves, Fiends, Humans, Undead, Vermin
- Marauders
Dungeon Master: Cam
Characters: Castorn, Konflaggon, Mephis, Rankor, Scerge
Description: Monster campaign. Chromatic dragons are greedy and arrogant, and earn every bit of the praise and condemnation heaped upon them. They are the world’s most terrible monsters. But even they have ancient duties few today realize, and they perform those tasks with a hidden zeal.
Antagonists: Aomatic Dragons, Metallic Dragons, Dinosaurs, Humans, Dwarves, Constructs
- Massacres
Dungeon Master: Cam
Characters: Crualroy, Koelicir, Tussank, Vimdicor
Description: Mixed campaign. Only mass slaughter and destruction satisfy these crazed archons of evil and Samsura particularly. Through dark priestcraft, vile magic, and good old-fashioned knives, they murder their way through countless untold in order to empower themselves and their fallen deities.
Antagonists: Humans, Monks, Paladins, Undead, Celestials
- Masters of Darkness
Dungeon Master: Cam
Characters: Penumbria, Sceadu, Ulvyn, Zilao
Description: Monster campaign. Drow and shadow dragons work together to master the element of darkness itself. Such shadowy power is to be channeled and wrought upon all the world, the better for these evil beings. Naturally, they are opposed to the light and the entities that serve it.
Antagonists: Dwarves, Celestials, Paladins, Clerics
- Midnight Shadows
Dungeon Master: Cam
Characters: Chori, Clipp, Norigan
Description: Classic campaign (Drow Adventures). Death comes swiftly to the enemies of darkness, even if that be other shades of wickedness. The Lower Kingdom is home to all sorts of evil, but these antiheroes tolerate only their own brand.
Antagonists: Humans, Kobolds, Kuo-Toa, Mind Flayers, Orcs
- Mirages
Dungeon Master: Cam
Characters: Damir, Mishaari, Muntasir, Shahir
Description: Mixed campaign (Arabian Adventures). Monsters march across the desert spans of Yadahn. They take and defile whatever they please. But they are matched by forces of wanton destruction, too.
Antagonists: Vermin, Raiders, Genies, Lycans, Magical Beasts, Fiends
- Monumental Evil
Dungeon Master: Cam
Characters: Lirana, Pellaul
Description: Classic campaign (Drow Adventures). The center of drow society is derived from authority, and these elves strive to seize as much of it as possible, and to back it up with an unarguable cultural punch.
Antagonists: Celestials, Dragons, Drow, Fiends, Illithids
- Murder Cult
Dungeon Master: Cam
Characters: Gneg, Risug, Rongoll, Thrand
Description: Mixed campaign. A cult devoted to dark gods thrives not on the undead but rather the simple creation of corpses. These mass murderers dig deep into the underbelly of civilization, sending their madmen forth to butcher the innocent and guilty alike. They bathe in blood.
Antagonists: Humans, Warriors, Clerics, Giants
- New Glimmers
Dungeon Master: Cam
Characters: Galvinnian, Kindell, Kobaltine, Terkoin
Description: Mixed campaign. These dragons prize hoards of treasure as much as the next great lizards. But why go through all the hard work of stealing it? Why not simply conjure it out of thin air? If only it were that easy! On the other hand, with magic all things are possible...
Antagonists: Wizards, Inevitables, Celestials, Fiends, Dragons
- Night Whispers
Dungeon Master: Cam
Characters: Danika, Akraen, Vlon’ae (Ais)
Description: Classic campaign (Drow Adventures). The dark Lower Kingdom hosts many drow cities like Adirinen-Zaryl, and they are all terrifying in which to dwell. It takes a cunning and shrewd mind to keep ahead of the curve of survival even in the middle of an Underdark city.
Antagonists: Drow, Fiends, Goblinoids, Kuo-Toa, Trolls, Vermin, Undead