Esan K'bas


Concept

Campaign: Ripples of the Void
Race: Elf
Subrace: Sea (Deep)
Type: Humanoid
Class: Ranger
Subclass: Hunter
Concept: Grotto Scout
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: MM
Origin: Cyis, City of Lanterns, North Devios Ocean
Current Residence: Blackheat Currents, North Devios Ocean

Description

Hit Points: 11
Hit Dice: 1d8+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., swim 40 ft.
Gender: M
Skin/Eyes/Hair: Emerald-green/silver/emerald-green
Apparent Age: 24
Real Age: 157
Height/Weight: 5'4"/129 lb.
Alignment: Chaotic Neutral
Deity: Narjor


Abilities

Strength: 16 (+3)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 16 (+3)
Wisdom: 16 (+3)
Charisma: 15 (+2)


Saving Throws

Fortitude: +6
Reflex: +6
Will: +4


Combat

Initiative: +5
Base Attack Bonus: +1
Grapple: +4
Melee: +4
Ranged: +6
Armor Class *: 19=10+3+1+5+0+0+0
Armor Class (flat-footed): 14=10+3+1+0
Armor Class (vs. touch attacks): 15=10+5+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Point Blank Shot
  • Dodge
  • Rapid Reload (light crossbow)


    Flaws

  • Incapable
  • Neurotic (aberraphobia)


    Traits

  • Detached
  • Individualist


    Special Abilities (Racial)

  • Superior low-light vision
  • Keen senses
  • Gills (can survive out of water only 1 hour per Constitution point)
  • Immune to sleep
  • +2 saves vs. enchantments
  • Warrior's heritage

    Favored Class: Sorcerer


    Special Abilities (Class)

  • Wild empathy (+3)
  • Favored enemy: monstrous humanoids (+2)
  • Hunter: +1 to all Favored Enemy bonuses vs. monstrous humanoids

    Weapon Proficiencies: Simple, martial, net

    Armor Proficiencies: Light, shields (not tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +3, Balance +3, Bluff +1, Climb +2, Concentration +3, Diplomacy +1, Disguise +2, Escape Artist +3, Forgery +3, Gather Information +2, Handle Animal +6, Heal +5, Hide +7, Intimidate +2, Jump +2, Knowledge (geography) +4, Knowledge (nature) +4, Listen +7, Move Silently +7, Ride +5, Search +9, Sense Motive +3, Spot +9, Survival +8, Swim +3, Use Rope +7
    Languages: Common, Elven, Aquan, Sahuagin, Draconic


    Weapons

  • Weapon: Trident
    Attack Bonus: +4 or +6
    Damage: 1d8+3 (4-11)
    Critical: x2
    Weight: 4 lb.
    Range: 10 ft.
    Type: Piercing
    Notes: Double damage when set vs. charge

  • Weapon: Dagger
    Attack Bonus: +4 or +6
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Javelin
    Attack Bonus: +6
    Damage: 1d6+3 (4-9)
    Critical: x2
    Weight: 2 lb. x3
    Range: 30 ft.
    Type: Piercing
    Notes: --

  • Weapon: Light crossbow
    Attack Bonus: +6
    Damage: 1d8 (1-8)
    Critical: 19-20/x2
    Weight: 4+2 lb.
    Range: 80 ft.
    Type: Piercing
    Notes: --

    Ammunition: Bolts (20), daggers (2), javelins (3), tridents (1)


    Armor

    Armor: Studded leather armor
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 15 lb.
    Notes: --

    Shield: Light steel shield
    Armor Class Bonus: +1
    Armor Check Penalty: -1
    Arcane Spell Failure: 5%
    Weight: 6 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), bedroll (5), grappling hook (4), belt pouch (.5), sack (.5), silk rope 50 ft. (5), whetstone (1), waterskin (4), trail rations: 2 days (2), healer's kit: 10 uses (1), sunrods: 2 (2)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 51 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: 5
    Gold: 8
    Silver: 7
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Covenant of the Sea
    Honor: 5
    Reputation: +0


    Livestock

    none