Eloquy
Concept
Campaign: Lost Spells
Race: Sprite
Subrace: Nixie
Type: Fey
Class: Rogue
Subclass: Trapmaker
Concept: Trinket Thiefer
Level: 1
Level Adjustment: +3
XP: 0 (1,000/3,000)
Station: LU
Origin: Darkmaple Woods, Central Chrystana
Current Residence: Darkmaple Woods, Central Chrystana
Description
Hit Points: 8
Hit Dice: 1d6+2
Size: S
Space/Reach: 5 ft./5 ft.
Move: 20 ft., swim 30 ft.
Gender: F
Skin/Eyes/Hair: Pale-green/pale-green/dark-green
Apparent Age: 19
Real Age: 114
Height/Weight: 4'2"/49 lb.
Alignment: True Neutral
Deity: Skollos
Abilities
Strength: 12 (+1)
Dexterity: 23 (+6)
Constitution: 15 (+2)
Intelligence: 18 (+4)
Wisdom: 18 (+4)
Charisma: 25 (+7)
Saving Throws
Fortitude: +1
Reflex: +8
Will: +5
Combat
Initiative: +6
Base Attack Bonus: +0
Grapple: -3
Melee: +2
Ranged: +7
Armor Class *: 19=10+2+0+6+1+0+0
Armor Class (flat-footed): 13=10+2+0+1
Armor Class (vs. touch attacks): 17=10+6+1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Dodge
Point Blank Shot
Mobility
Endurance
Flaws
Gullible
Murky-Eyed
Traits
Dishonest
Plucky
Special Abilities (Racial)
Low-light vision
Amphibious
Damage resistance 5/cold iron
Spell resistance 16
Keen senses
Natural swimmer
Wild empathy (+14)
Aquatic camoflauge
Spell-like abilities: 3/day -- charm person (24-hours duration, DC 18) (CL 4th); 1/day -- water breathing (CL 12th)
Favored Class: Druid
Special Abilities (Class)
Trapfinding
Sneak attack (+1d6)
Trapmaker: +1 to all Craft (trapmaking), Decipher Script, Disable Device, and Use Magic Device skill checks
Weapon Proficiencies: Simple, rapier, short sword, short bow, hand crossbow
Armor Proficiencies: Light
Spells
none
Skills
Maximum Class Ranks: 4/2
Appraise +4, Balance +6, Bluff +12, Climb +1, Concentration +2, Craft (bowyer) +7, Decipher Script +6, Diplomacy +5, Disable Device +11, Disguise +7, Escape Artist +10, Forgery +4, Gather Information +7, Heal +6, Hide +14, Intimidate +8, Jump +2, Knowledge (local) +5, Listen +10, Move Silently +10, Open Lock +12, Perform (sing) +8, Ride +6, Search +10, Sense Motive +0, Sleight of Hand +7, Spot +10, Survival +4, Swim +13, Use Magic Device +9, Use Rope +8
Languages: Common, Sylvan, Elven, Aquan, Gnome, Halfling
Weapons
Weapon: Masterwork short sword
Attack Bonus: +3
Damage: 1d4+1 (2-5)
Critical: 19-20/x2
Weight: 1 lb.
Range: --
Type: Piercing
Notes: --
Weapon: Dagger
Attack Bonus: +2 or +7
Damage: 1d3+1 (2-4)
Critical: 19-20/x2
Weight: .5 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Long spear
Attack Bonus: +2
Damage: 1d6+1 (2-7)
Critical: x3
Weight: 4.5 lb.
Range: --
Type: Piercing
Notes: x2 damage when set vs. charge
Weapon: Masterwork hand crossbow
Attack Bonus: +8
Damage: 1d3 (1-3)
Critical: 19-20/x2
Weight: 1+1 lb. x2
Range: 30 ft.
Type: Piercing
Notes: --
Ammunition: Bolts (40), daggers (2)
Armor
Armor: Leather armor
Armor Class Bonus: +2
Maximum Dexterity Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure: 10%
Base Move: 20 ft.
Weight: 7.5 lb.
Notes: --
Gear
Worn Clothes: Simple tunic
General Gear: Backpack (.5), bedroll (1.25), caltrops (2), flint & steel (0), grappling hook (1), belt pouches: 2 (.25), sacks: 2 (.25), silk rope 50 ft. (5), whetstone (.25), waterskin (1), trail rations: 4 days (1), healer's kit: 10 uses (1), masterwork bowyer tools (1.25), masterwork thieves' tools (.5), sunrod (1)
Home Possessions: --
Magic Items: potion of cure moderate wounds (.5)
Spell Components (valuable): --
Weight: 27 lb. (Light Load: 32 lb.)
Wealth
Platinum: 19
Gold: 1
Silver: 6
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Compact of the Forests
Honor: 10
Reputation: +0
Livestock
none