Dolf Wim


Concept

Campaign: Our Home
Race: Half-Orc
Subrace: --
Type: Humanoid
Class: Fighter
Subclass: Sword-saint
Concept: Lone Wolf
Level: 5
Level Adjustment: +0
XP: 13,053 (15,000/21,000)
Station: LM
Origin: Rast Swamp, Western Darsix
Current Residence: Tentel, Verdentia

Description

Hit Points: 51
Hit Dice: 5d10+20
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Gray/black/black
Apparent Age: 21
Real Age: 19
Height/Weight: 6'4"/245 lb.
Alignment: Chaotic Neutral
Deity: Povidarr


Abilities

Strength: 23 (+6)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 11 (+0)
Wisdom: 12 (+1)
Charisma: 10 (+0)


Saving Throws

Fortitude: +10
Reflex: +4
Will: +1


Combat

Initiative: +3
Base Attack Bonus: +5
Grapple: +11
Melee: +12
Ranged: +8
Armor Class *: 22=10+7+0+3+0+0+2
Armor Class (flat-footed): 19=10+6+2
Armor Class (vs. touch attacks): 14=10+3+1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Two-Weapon Fighting
  • Weapon Focus (orc double axe)
  • Power Attack
  • Improved Overrun
  • Two-Weapon Defense
  • Cleave
  • Weapon Specialization (orc double axe)

    Flaws

  • Awkward
  • Incapable


    Traits

  • Honest
  • Passionate


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Orc blood
  • Weapon familiarity: orc double axe

    Favored Class: Barbarian


    Special Abilities (Class)

  • Sword-saint: +1 to all attack rolls with a melee weapon

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, heavy, shields


    Spells

    none


    Skills

    Maximum Class Ranks: 6/3
    Appraise +0, Balance +2, Bluff -5, Climb +8, Concentration +4, Craft (armorsmith) +1, Craft (weaponsmith) +2, Diplomacy -3, Disguise -4, Escape Artist +2, Forgery +0, Gather Information -4, Heal +1, Hide +2, Intimidate +5, Jump +8, Listen +1, Move Silently +2, Ride +4, Search +0, Sense Motive +0, Spot +1, Survival +1, Swim +7, Use Rope +5
    Languages: Common, Orc


    Weapons

  • Weapon: +1/+1 orc double axe
    Attack Bonus: +14 (+12/+12)
    Damage: 1d8+12 (1d8+9/1d8+5) (13-20 or 10-17/6-13)
    Critical: x3
    Weight: 15 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +12 or +8
    Damage: 1d4+6 (7-10)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Spear
    Attack Bonus: +12 or +8
    Damage: 1d8+9 or 1d8+6 (10-17 or 7-14)
    Critical: x3
    Weight: 6 lb. x2
    Range: 20 ft.
    Type: Piercing
    Notes: x2 double if set vs. charge

  • Weapon: Short bow
    Attack Bonus: +8
    Damage: 1d6 (1-6)
    Critical: x3
    Weight: 2+6 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (40), daggers (2), spears (2)


    Armor

    Armor: +2 mithral breastplate
    Armor Class Bonus: +7
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 20 ft.
    Weight: 15 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sack (.5), whetstone (1), waterskin (4), trail rations: 3 days (3), large quiver (1)
    Home Possessions: --
    Magic Items: Amulet of natural armor +1 (0), ring of protection +1 (0), potions of cure light wounds (.5) x10, +2 mithral breastplate (30), stone horse: destrier (6), gauntlets of ogre power (4), scarab of protection (0)
    Spell Components (valuable): --
    Weight: 93 lb. (Light Load: 153 lb.)


    Wealth

    Platinum: 0
    Gold: 2,089
    Silver: 0
    Copper: 0
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Don't Tread on Me
    Honor: 11
    Reputation: +2


    Livestock

    none