Devalos Viir


Concept

Campaign: High and Low
Race: Elf
Subrace: Gray
Type: Humanoid
Class: Wizard (Evoker)
Subclass: Evocation Specialist
Concept: Visionary
Level: 2
Level Adjustment: +0
XP: 1,400 (3,000/6,000)
Station: MM
Origin: Elevincia, Hale
Current Residence: Commorancy Forest, Elan

Description

Hit Points: 13
Hit Dice: 2d4+6
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Peach/violet/gold
Apparent Age: 29
Real Age: 152
Height/Weight: 5'5"/132 lb.
Alignment: Chaotic Good
Deity: Aevidan


Abilities

Strength: 10 (+0)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 20 (+5)
Wisdom: 16 (+3)
Charisma: 15 (+2)


Saving Throws

Fortitude: +3
Reflex: +4
Will: +6


Combat

Initiative: +4
Base Attack Bonus: +1
Grapple: +1
Melee: +1
Ranged: +5
Armor Class *: 14=10+0+0+4+0+0+0+0
Armor Class (flat-footed): 10=10+0+0
Armor Class (vs. touch attacks): 14=10+4+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Scribe Scroll
  • Spell Focus (evocation)
  • Combat Casting
  • Greater Spell Focus (evocation)


    Flaws

  • Easy Mark
  • Feeble


    Traits

  • Bookworm
  • Cautious


    Special Abilities (Racial)

  • Low-light vision
  • Keen senses
  • Immune to sleep
  • +2 saves vs. Enchantments
  • Martial heritage

    Favored Class: Wizard


    Special Abilities (Class)

  • Arcane (Wizard) spells
  • Summon familiar
  • Specialty school: evocation
  • Prohibited schools: necromancy, illusion
  • Evocation Specialist: casting time for evocation school spells reduced by one time increment, minimum of free action and maximum full-round action

    Weapon Proficiencies: Club, dagger, quarterstaff, light crossbow, heavy crossbow, rapier, long sword, short bow, long bow

    Armor Proficiencies: none


    Spells

    Class: Wizard
    Spells Per Day: 4+1/4+1/0/0/0/0/0/0/0/0
    Spells Memorized (typical) *: Level 0: ray of frost* x2, detect magic, read magic, acid splash; Level 1: magic missile*, alarm, burning hands, mage armor, sleep; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
    Spellbook #1 (pages left: 74): Level 0: acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, flare, light, mage hand, mending, message, open/close, prestidigitation, read magic, resistance, ray of frost; Level 1: burning hands, magic missile, shocking grasp, mage armor, identify, sleep, charm person, alarm, magic weapon, protection from evil
    * Domain or Specialty School bonus spell


    Skills

    Maximum Class Ranks: 5/2.5
    Appraise +5, Balance +2, Bluff +1, Climb -2, Concentration +6, Craft (alchemy) +8, Decipher Script +7, Diplomacy +1, Disguise +1, Escape Artist +2, Forgery +5, Gather Information +1, Heal +5, Hide +2, Intimidate -1, Jump -2, Knowledge (arcana) +10, Knowledge (geography) +6, Knowledge (history) +7, Knowledge (nature) +7, Knowledge (nobility) +6, Knowledge (planes) +6, Listen +5, Move Silently +2, Profession (scribe) +4, Ride +2, Search +7, Sense Motive +3, Spellcraft +12, Spot +5, Survival +3, Swim -2, Use Rope +4
    Languages: Common, Elven, Draconic, Sylvan, Gnome, Goblin, Orc


    Weapons

  • Weapon: Quarterstaff
    Attack Bonus: +1
    Damage: 1d6+0 (1-6)
    Critical: x2
    Weight: 4 lb.
    Range: --
    Type: Bludgeoning
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +1 or +5
    Damage: 1d4+0 (1-4)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Long bow
    Attack Bonus: +5
    Damage: 1d8 (1-8)
    Critical: x3
    Weight: 3+6 lb.
    Range: 100 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (40), daggers (1)


    Armor

    none


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), spell component pouch (2), belt pouch (.5), sack (.5), scroll cases: 2 (1), large quiver (1), flint & steel (0), whetstone (1), waterskin (4), trail rations: 3 days (3), wizard's spellbook (3), healer's kit: 10 uses (1)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 33 lb. (Light Load: 33 lb.)


    Wealth

    Platinum: 0
    Gold: 50
    Silver: 0
    Copper: 0
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Adjuration of the Magi
    Honor: 10
    Reputation: +0


    Livestock

    none