Danika Sez'zo
Concept
Campaign: Night Whispers
Race: Elf
Subrace: Drow
Type: Humanoid
Class: Bard
Subclass: Trickster
Concept: Lady-in-Waiting
Level: 4
Level Adjustment: +2
XP: 8,720 (10,000/15,000)
Station: MM
Origin: Adiniren-Zaryl, Verdentia
Current Residence: Adiniren-Zaryl, Verdentia
Description
Hit Points: 29
Hit Dice: 4d6+8
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: F
Skin/Eyes/Hair: Black/Red/White
Apparent Age: 22
Real Age: 155
Height/Weight: 5'1"/101 lb.
Alignment: Chaotic Evil
Deity: Sivarnatta
Abilities
Strength: 14 (+2)
Dexterity: 20 (+5)
Constitution: 14 (+2)
Intelligence: 20 (+5) (26 [+8])
Wisdom: 12 (+1)
Charisma: 20 (+5)
Saving Throws
Fortitude: +3
Reflex: +9
Will: +5
Combat
Initiative: +5
Base Attack Bonus: +3
Grapple: +5
Melee: +3
Ranged: +8
Armor Class *: 22=10+5+2+5
Armor Class (flat-footed): 17=10+5+2
Armor Class (vs. touch attacks): 15=10+5
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Dodge
Hand Crossbow Focus
Mobility
Persuasive
Flaws
Noncombatant
Overconfident
Traits
Comely
Libertine
Special Abilities (Racial)
Darkvision 120 ft.
Spell resistance 15
+2 Will saves versus spells
Immune to sleep
+1 saves versus enchantments (Libertine Trait)
Keen senses
Martial heritage (rapier, short sword, hand crossbow)
Spell-like abilities 1/day each -- dancing lights, darkness, faerie fire (CL 4th)
Light blindness
Favored Class: Cleric
Special Abilities (Class)
Arcane (bard) spells
Deadly knowledge
Bardic music 4/day
Bardic music Known: countersong, fascinate (2 targets), inspire courage (+1), inspire competence
Trickster: +1 to Bluff, Diplomacy, Disguise, Gather Information, Hide, and Sleight of Hand checks
Weapon Proficiencies: Simple, long sword, rapier, short sword, whip, short bow, hand crossbow
Armor Proficiencies: Light, shields (not tower)
Spells
Class: Bard
Spells Per Day: 3/4/1/0/0/0/0/0/0
Spells Known Per Level: 6/3/2/0/0/0/0/0/0
Spells Known: Level 0: detect magic, ghost sound, mage hand, read magic, lullaby, prestidigitation; Level 1: combat readiness, sleep, Tasha's hideous laughter; Level 2: alter self, invisibility
Skills
Maximum Class Ranks: 7/3.5
Appraise +5, Balance +6, Bluff +18, Climb +2, Concentration +5, Craft (poisonmaking) +13, Decipher Script +8, Diplomacy +14, Disguise +7, Escape Artist +5, Forgery +6, Gather Information +6, Heal +1, Hide +7, Intimidate +9, Jump +2, Knowledge (arcana) +8, Knowledge (dungeoneering) +9, Knowledge (history) +6, Knowledge (local) +7, Knowledge (nobility) +6, Listen +7, Move Silently +5, Perform (singing) +13, Perform (dancing) +13, Perform (stringed instruments) +15, Profession (herbalism) +3, Ride +5, Search +7, Sense Motive +2, Sleight of Hand +11, Spellcraft +13, Spot +3, Survival +1, Swim +2, Use Rope +7
Languages: Common, Elven, Undercommon, Drow Sign Language, Draconic, Abyssal, Goblin, Kuo-Toan
Weapons
Weapon: +1 rapier
Attack Bonus: +5
Damage: 1d6+3 (4-9)
Critical: 18-20/x2
Weight: 2 lb.
Range: --
Type: Piercing
Notes: --
Weapon: Dagger
Attack Bonus: +3 or +9
Damage: 1d4+2 (3-6)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/Slashing
Notes: --
Weapon: +1 hand crossbow
Attack Bonus: +11
Damage: 1d4+1 (2-5)
Critical: 19-20/x2
Weight: 2+2 lb.
Range: 30 ft.
Type: Piercing
Notes: --
Ammunition: Bolts (17), Daggers (1)
Armor
Armor: +1 glamered mithral chain shirt
Armor Class Bonus: +5
Maximum Dexterity Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure: 10%
Base Move: 30 ft.
Weight: 10 lb.
Notes: --
Shield: +1 mithral light shield
Armor Class Bonus: +2
Armor Check Penalty: 0
Arcane Spell Failure: 0%
Weight: 3 lb.
Notes: --
Gear
Worn Clothes: Entertainer's outfit
General Gear: Backpack (2), quiver (1), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), belt pouch (.5), sack (.5), spell component pouch (2), whetstone (1), waterskin (4), trail rations: 2 days (2), masterwork lute (3), mister (0), drow sleep poison: 2 doses (0)
Home Possessions: Masterwork poisonmaking tools (5)
Magic Items: Wand of cure light wounds: 50 charges (1), spell scroll: dispel magic, feather fall (.5), spell scroll: summon monster II, cause fear (.5), +1 hand crossbow (2), gloves of arrow snaring (0), chime of opening: 10 charges (0), +1 glamered mithral chain shirt (10), +1 mithral light shield (3), +1 rapier (2), headband of intellect +6 (0)
Spell Components (valuable): --
Weight: 36 lb. (Light Load: 58 lb.)
Wealth
Platinum: 0
Gold: 6,232
Silver: 0
Copper: 0
Gems: --
Art/Miscellaneous: Ruby earrings (200), jet hair needles (25), ruby house medallion (200)
Renown
Code of Honor: Way of the Dark
Honor: 10
Reputation: +2
Livestock
none