Chori Sandulf
Concept
Campaign: Midnight Shadows
Race: Half-Orc
Subrace: --
Type: Humanoid
Class: Rogue
Subclass: Ambusher
Concept: Cutthroat
Level: 1
Level Adjustment: +0
XP: 200 (1,000/3,000)
Station: LL
Origin: Rhodes Valley, Verdentia
Current Residence: Noirazhan, Hale
Description
Hit Points: 8
Hit Dice: 1d6+2
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Gray/Black/Black
Apparent Age: 19
Real Age: 17
Height/Weight: 6'2"/198 lb.
Alignment: Neutral Evil
Deity: Povidarr
Abilities
Strength: 18 (+4)
Dexterity: 18 (+4)
Constitution: 14 (+2)
Intelligence: 16 (+3)
Wisdom: 13 (+1)
Charisma: 9 (-1)
Saving Throws
Fortitude: +2
Reflex: +6
Will: +1
Combat
Initiative: +6
Base Attack Bonus: +0
Grapple: +4
Melee: +4
Ranged: +2
Armor Class *: 16=10+3+0+4+0+0+-1
Armor Class (flat-footed): 12=10+3+0+-1
Armor Class (vs. touch attacks): 13=10+4+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Point Blank Shot
Dodge
Chosen Foe
Flaws
Malicious
Shaky
Traits
Aggressive
Villainous
Special Abilities (Racial)
Darkvision 60 ft.
Orc blood
Weapon familiarity (orc double axe)
Favored Class: Barbarian
Special Abilities (Class)
Trapfinding
Sneak attack (+1d6)
Ambusher: +1 to attack rolls for sneak attacks
Weapon Proficiencies: Simple, rapier, short sword, short bow, hand crossbow
Armor Proficiencies: Light
Spells
none
Skills
Maximum Class Ranks: 4/2
Appraise +3, Balance +3, Bluff +0, Climb +4, Concentration +2, Craft (poisonmaking) +4, Decipher Script +4, Diplomacy -1, Disable Device +9, Disguise +1, Escape Artist +5, Forgery +3, Gather Information -1, Heal +1, Hide +7, Intimidate -1, Jump +4, Listen +5, Move Silently +7, Open Lock +10, Ride +4, Search +7, Sense Motive +1, Sleight of Hand +4, Spot +5, Survival +1, Swim +2, Tumble +4, Use Rope +7
Languages: Common, Orc, Draconic, Abyssal, Goblin
Weapons
Weapon: Morningstar
Attack Bonus: +4
Damage: 1d8+6 (7-14)
Critical: x2
Weight: 6 lb.
Range: --
Type: Bludgeoning and piercing
Notes: --
Weapon: Short sword
Attack Bonus: +4
Damage: 1d6+4 (5-10)
Critical: 19-20/x2
Weight: 2 lb.
Range: --
Type: Piercing
Notes: --
Weapon: Dagger
Attack Bonus: +4 or +2
Damage: 1d4+4 (5-8)
Critical: 19-20/x2
Weight: 1 lb. x2
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Short bow
Attack Bonus: +2
Damage: 1d6 (1-6)
Critical: x3
Weight: 2+6 lb.
Range: 60 ft.
Type: Piercing
Notes: --
Ammunition: Arrows (40), daggers (2)
Armor
Armor: Studded leather armor
Armor Class Bonus: +3
Maximum Dexterity Bonus: +5
Armor Check Penalty: -1
Arcane Spell Failure: 15%
Base Move: 30 ft.
Weight: 20 lb.
Notes: --
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (2), bedroll (5), large quiver (1), belt pouches: 2 (1), sacks: 2 (1), caltrops (2), flint & steel (0), whetstone (1), waterskin (4), grappling hook (4), silk rope 50 ft. (5), trail rations: 2 days (2), masterwork thieves' tools (2)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 48 lb. (Light Load: 100 lb.)
Wealth
Platinum: 0
Gold: 1
Silver: 6
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: -5
Reputation: +0
Livestock
none