Chori Sandulf


Concept

Campaign: Midnight Shadows
Race: Half-Orc
Subrace: --
Type: Humanoid
Class: Rogue
Subclass: Ambusher
Concept: Cutthroat
Level: 1
Level Adjustment: +0
XP: 200 (1,000/3,000)
Station: LL
Origin: Rhodes Valley, Verdentia
Current Residence: Noirazhan, Hale

Description

Hit Points: 8
Hit Dice: 1d6+2
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: Gray/Black/Black
Apparent Age: 19
Real Age: 17
Height/Weight: 6'2"/198 lb.
Alignment: Neutral Evil
Deity: Povidarr


Abilities

Strength: 18 (+4)
Dexterity: 18 (+4)
Constitution: 14 (+2)
Intelligence: 16 (+3)
Wisdom: 13 (+1)
Charisma: 9 (-1)


Saving Throws

Fortitude: +2
Reflex: +6
Will: +1


Combat

Initiative: +6
Base Attack Bonus: +0
Grapple: +4
Melee: +4
Ranged: +2
Armor Class *: 16=10+3+0+4+0+0+-1
Armor Class (flat-footed): 12=10+3+0+-1
Armor Class (vs. touch attacks): 13=10+4+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Point Blank Shot
  • Dodge
  • Chosen Foe


    Flaws

  • Malicious
  • Shaky


    Traits

  • Aggressive
  • Villainous


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Orc blood
  • Weapon familiarity (orc double axe)

    Favored Class: Barbarian


    Special Abilities (Class)

  • Trapfinding
  • Sneak attack (+1d6)
  • Ambusher: +1 to attack rolls for sneak attacks

    Weapon Proficiencies: Simple, rapier, short sword, short bow, hand crossbow

    Armor Proficiencies: Light


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +3, Balance +3, Bluff +0, Climb +4, Concentration +2, Craft (poisonmaking) +4, Decipher Script +4, Diplomacy -1, Disable Device +9, Disguise +1, Escape Artist +5, Forgery +3, Gather Information -1, Heal +1, Hide +7, Intimidate -1, Jump +4, Listen +5, Move Silently +7, Open Lock +10, Ride +4, Search +7, Sense Motive +1, Sleight of Hand +4, Spot +5, Survival +1, Swim +2, Tumble +4, Use Rope +7
    Languages: Common, Orc, Draconic, Abyssal, Goblin


    Weapons

  • Weapon: Morningstar
    Attack Bonus: +4
    Damage: 1d8+6 (7-14)
    Critical: x2
    Weight: 6 lb.
    Range: --
    Type: Bludgeoning and piercing
    Notes: --

  • Weapon: Short sword
    Attack Bonus: +4
    Damage: 1d6+4 (5-10)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: --
    Type: Piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +4 or +2
    Damage: 1d4+4 (5-8)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Short bow
    Attack Bonus: +2
    Damage: 1d6 (1-6)
    Critical: x3
    Weight: 2+6 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (40), daggers (2)


    Armor

    Armor: Studded leather armor
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 20 lb.
    Notes: --


    Gear

    Worn Clothes: Traveler's outfit
    General Gear: Backpack (2), bedroll (5), large quiver (1), belt pouches: 2 (1), sacks: 2 (1), caltrops (2), flint & steel (0), whetstone (1), waterskin (4), grappling hook (4), silk rope 50 ft. (5), trail rations: 2 days (2), masterwork thieves' tools (2)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 48 lb. (Light Load: 100 lb.)


    Wealth

    Platinum: 0
    Gold: 1
    Silver: 6
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: -5
    Reputation: +0


    Livestock

    none