Cherité Covenhigh
Concept
Campaign: Enthralling the Spirit
Race: Human
Subrace: Estonen (Verdentian)
Type: Humanoid
Class: Wizard (universal)
Subclass: Conjuration Specialist
Concept: Diabolist
Level: 10
Level Adjustment: +0
XP: 50,000 (55,000/66,000)
Station: MM
Origin: Andyna, Verdentia
Current Residence: Pearl, Elan
Description
Hit Points: 54
Hit Dice: 10d4+30
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: F
Skin/Eyes/Hair: Peach/hazel/brown
Apparent Age: 22
Real Age: 27
Height/Weight: 5'6"/131 lb.
Alignment: Neutral Evil
Deity: Rylokam
Abilities
Strength: 10 (+0)
Dexterity: 16 (+3)
Constitution: 16 (+3)
Intelligence: 20 (+5)
Wisdom: 12 (+1)
Charisma: 18 (+4)
Saving Throws
Fortitude: +7
Reflex: +6
Will: +9
Combat
Initiative: +3
Base Attack Bonus: +5
Grapple: +5
Melee: +3
Ranged: +8
Armor Class *: 17=10+0+0+3+0+0+4
Armor Class (flat-footed): 14=10+0+0+4
Armor Class (vs. touch attacks): 17=10+3+0+4
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Scribe Scroll
Brew Potion
Craft Wondrous Item
Craft Wand
Combat Casting
Spell Penetration
Point Blank Shot
Coercive Spell
Spell Focus (enchantment)
Spell Focus (conjuration)
Flaws
Neurotic (narcissism)
Noncombatant
Traits
Plucky
Near-Sighted
Special Abilities (Racial)
+1 saves vs. fear
Martial heritage (whip)
Permanent spells: comprehend languages, detect magic, read magic, see invisibility
Favored Class: Any
Special Abilities (Class)
Arcane (Wizard) spells
Summon familiar
Conjuration Specialist: casting time for conjuration school spells reduced by one time increment, minimum of free action and maximum full-round action
Weapon Proficiencies: Dagger, club, quarterstaff, light crossbow, heavy crossbow, whip
Armor Proficiencies: none
Spells
Class: Wizard
Spells Per Day: 4/6/5/4/4/3/0/0/0/0
Spells Memorized (typical): Level 0: acid splash, light, mage hand, ray of frost; Level 1: charm person, coercive daze, protection from evil, ray of enfeeblement, shield, sleep; Level 2: command undead, detect thoughts, invisibility, mirror image, web; Level 3: dispel magic, displacement, haste, suggestion; Level 4: charm monster, Evard’s black tentacles, phantasmal killer, polymorph; Level 5: cone of cold, dominate person, teleport; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Spellbook #1 (pages left: 823): Level 0: acid splash, arcane mark, daze, detect magic, detect poison, dancing lights, daze, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, read magic, resistance, touch of fatigue; Level 1: mage armor, magic missile, charm person, protection from evil, shield, sleep, comprehend languages, identify, ray of enfeeblement, summon monster I; Level 2: mirror image, alter self, web, invisibility, arcane lock, protection from arrows, resist energy, summon monster II, detect thoughts, darkness, command undead, fox’s cunning, cat’s grace, eagle’s splendor, see invisibility; Level 3: dispel magic, haste, displacement, stinking cloud, fireball, lightning bolt, summon monster III, stinking cloud, suggestion, deep slumber, arcane sight, major image, fly, slow; Level 4: Evard’s black tentacles, greater invisibility, charm monster, polymorph, lesser globe of invulnerability, stoneskin, phantasmal killer, animate dead, stone shape; Level 5: dismissal, fabricate, permanency, cone of cold, mind fog, feeblemind, dominate person, teleport; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Skills
Maximum Class Ranks: 13/6.5
Appraise +5, Balance +3, Bluff +9, Climb +0, Concentration +15, Craft (alchemy) +17, Craft (poisonmaking) +8, Decipher Script +15, Diplomacy +6, Disguise +6, Escape Artist +3, Forgery +5, Gather Information +3, Heal +1, Hide +3, Intimidate +6, Jump +0, Knowledge (arcana) +15, Knowledge (dungeoneering) +10, Knowledge (geography) +6, Knowledge (history) +8, Knowledge (local) +6, Knowledge (religion) +10, Knowledge (the planes) +10, Listen +3, Move Silently +3, Profession (scribe) +4, Ride +3, Search +6, Sense Motive +1, Spellcraft +20, Spot +2, Survival +1, Swim +0, Use Rope +5
Languages: Common (Verdentian), Common (Elanian), Draconic, Abyssal, Infernal, Celestial, Elven, Aquan, Auran, Ignan, Terran
Weapons
Weapon: +1 dagger
Attack Bonus: +4 or +9
Damage: 1d4+1 (2-5)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/Slashing
Notes: none
Weapon: Whip
Attack Bonus: +3
Damage: 1d3+0 (1-3)
Critical: x2
Weight: 2 lb.
Range: --
Type: Slashing
Notes: Non-lethal damage, no damage vs. armored, has reach, trip attacks, +2 disarms
Ammunition: Daggers (1)
Armor
none
Gear
Worn Clothes: Scholar's Outfit
General Gear (significant only): Spell component pouch (2), scroll case x4 (2), silk rope 50 ft. (5), sunrod (1)
Home Possessions: Alchemist’s lab (40), masterwork poisonmaking tools (5)
Magic Items: +1 dagger (1), ring of protection +1 (0), Boccob's blessed book (1), bracers of armor +3 (1), eyes of the eagle (0), ioun stone: clear (0), wand of magic missile (9th-level): 50 charges (1), potion of fox's cunning (.5), potion of cat's grace (.5), spell scroll (10th-level): summon monster III (.5), spell scroll (10th-level): lesser globe of invulnerability (.5), spell scroll (10th-level): arcane sight (.5), spell scroll (10th-level): dismissal (.5)
Spell Components (valuable): none
Weight: 17 lb. (Light Load: 33 lb.)
Wealth
Platinum: --
Gold: 1,000
Silver: --
Copper: --
Gems: --
Art/Miscellaneous: silver shin guards with rubies x2 (1,000), silver gypsy waist links (500)
Renown
Code of Honor: none
Honor: 0
Reputation: +2
Livestock
Name: Missandia
Relation: Familiar
Species: Rat
HD/HP: 10d8 (27 hp)
Size/Move/Space & Reach: T; 15 ft. (swim 15 ft., climb 15 ft.), 2.5 ft./1 ft.
AC: 19 (14/17)
Base Attack/Grapple: +5/-7
Attack/Full Attack: Bite +9 melee (1d3-4)
Special Attacks: none
Special Qualities: Low-light vision, scent
Abilities: Str 2, Dex 15, Con 10, Int 10, Wis 12, Cha 2
Saves: Fort +3, Ref +5, Will +8
Feats: Weapon Finesse (bite)
Skills: Balance +10, Climb +12, Hide +14, Move Silently +10, Swim +10
Carrying Capacity (Light/Med/Heavy): --
Gear: --
Tricks or Powers: Alertness, survivor, improved evasion, share spells, empathic link, deliver touch spells, speak with master, speak with animals of its kind