Cessair Fen


Concept

Campaign: Cruel Dreams
Race: Yuan-ti
Subrace: Pureblood
Type: Monstrous Humanoid
Class: Ranger
Subclass: Hunter
Concept: Stalker
Level: 1
Level Adjustment: +2
XP: 200 (1,000/3,000)
Station: LU
Origin: Tinder Islands, Darsix
Current Residence: Antilles, Darsix

Description

Hit Points: 45
Hit Dice: 4d8+4 and 1d8+1
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft.
Gender: F
Skin/Eyes/Hair: Olive/black/black
Apparent Age: 20
Real Age: 25
Height/Weight: 5'8"/124 lb.
Alignment: Chaotic Evil
Deity: Merrshaulk


Abilities

Strength: 16 (+3)
Dexterity: 20 (+5)
Constitution: 15 (+2)
Intelligence: 19 (+4)
Wisdom: 14 (+2)
Charisma: 14 (+2)


Saving Throws

Fortitude: +5
Reflex: +11
Will: +6


Combat

Initiative: +5
Base Attack Bonus: +5
Grapple: +7
Melee: +8
Ranged: +10
Armor Class *: 21=10+3+2+5+0+1+0
Armor Class (flat-footed): 16=10+3+2+0+1
Armor Class (vs. touch attacks): 15=10+5+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Alertness
  • Track
  • Blind-Fight
  • Dodge
  • Point Blank Shot
  • Precise Shot
  • Two-Weapon Fighting
  • Two-Weapon Defense


    Flaws

  • Murky-Eyed
  • Neurotic (sadism)


    Traits

  • Quick
  • Slippery


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Scaled skin (+1 natural AC)
  • Spell resistance 15
  • Alternate form (at will): tiny viper
  • Spell-like abilities: at will -- detect poison; 1/day -- animal trance (DC 14), cause fear (DC 13), charm person (DC 13), darkness, entangle (DC 13) (CL 4th)

    Favored Class: Ranger


    Special Abilities (Class)

  • Wild empathy (+3)
  • Favored enemy: humans (+2)
  • Hunter: +1 to all favored enemy dice checks against humans

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (not tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 8/4
    Appraise +4, Balance +3, Bluff +4, Climb +5, Concentration +3, Craft (bowyer) +11, Diplomacy +2, Disguise +7, Escape Artist +3, Forgery +4, Gather Information +2, Handle Animal +3, Heal +5, Hide +10, Intimidate +3, Jump +1, Knowledge (arcana) +6, Knowledge (geography) +5, Knowledge (history) +5, Knowledge (nature) +8, Knowledge (planes) +5, Listen +12, Move Silently +10, Perform (dance) +4, Profession (hunter) +5, Profession (trapper) +3, Ride +5, Search +8, Sense Motive +2, Spot +9, Survival +10, Swim +2, Tumble +3, Use Rope +11
    Languages: Common, Yuan-ti, Draconic, Elven, Abyssal


    Weapons

  • Weapon: Masterwork scimitar
    Attack Bonus: +9
    Damage: 1d6+3 (4-9)
    Critical: 18-20/x2
    Weight: 4 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Kukri
    Attack Bonus: +8
    Damage: 1d4+3 (4-7)
    Critical: 18-20/x2
    Weight: 2 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +8 or +10
    Damage: 1d4+3 (4-7)
    Critical: 19-20/x2
    Weight: 1 lb. x2
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: Masterwork composite long bow
    Attack Bonus: +11
    Damage: 1d8+3 (4-11)
    Critical: x3
    Weight: 3+6 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: Strength pull +3

    Ammunition: Arrows (40), daggers (2)


    Armor

    Armor: Studded leather
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 20 lb.
    Notes: --

    Shield: Heavy wooden shield
    Armor Class Bonus: +2
    Armor Check Penalty: -2
    Arcane Spell Failure: 15%
    Weight: 10 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), belt pouch (.5), sack (.5), bedroll (5), large quiver (1), flint & steel (0), silk rope 50 ft. (5), grappling hook (4), whetstone (1), waterskin (4), healer's kit: 10 uses (1), masterwork bowyer tools (5)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 56 lb. (Light Load: 76 lb.)


    Wealth

    Platinum: 11
    Gold: 3
    Silver: 1
    Copper: 8
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: none
    Honor: 0
    Reputation: +0


    Livestock

    none