Bercilak -- "Miasma"
Concept
Campaign: Tyranny of Perfection
Race: Chromatic dragon
Subrace: Green dragon (Old)
Type: Dragon (Air)
Class: Cleric
Subclass: Bishop
Concept: Despoiler
Level: 1
Level Adjustment: +10
XP: 0 (1,000/3,000)
Station: MM
Origin: Trisex Woods, Western Praetoria
Current Residence: Pyre Marsh, Southwestern Praetoria
Description
Hit Points: 590
Hit Dice: 26d12+260 and 1d8+10
Size: H
Space/Reach: 15 ft./10 ft. (15 ft. with bite)
Move: 40 ft., fly 150 ft. (poor), swim 40 ft.
Gender: M
Skin/Eyes/Hair: Forest green/light green/--
Apparent Age: 32
Real Age: 562
Height/Weight: 28'2"/7,942 lb.
Alignment: Lawful Evil
Deity: Echidna
Abilities
Strength: 38 (+14)
Dexterity: 12 (+1)
Constitution: 30 (+10)
Intelligence: 23 (+6)
Wisdom: 26 (+8)
Charisma: 25 (+7)
Saving Throws
Fortitude: +27
Reflex: +16
Will: +25
Combat
Initiative: +7
Base Attack Bonus: +26
Grapple: +48
Melee: +38
Ranged: +25
Armor Class *: 38=10+0+0+1+-2+25+5+-1
Armor Class (flat-footed): 37=10+0+0+-2+25+5+-1
Armor Class (vs. touch attacks): 13=10+1+-2+5+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
This AC is for his natural form only; when polymorphed into a human, modify accordingly while wearing his armor.
Feats
Multiattack
Flyby Attack
Snatch
Scribe Scroll
Blind-Fight
Eschew Materials
Power Attack
Cleave
Improved Initiative
Improved Turning
Improved Overrun
Great Cleave
Flaws
Malicious
Murky-Eyed
Traits
Aggressive
Wicked
Special Abilities (Racial)
Overland flight (poor)
Draconian toughness (+25 natural AC)
Spell resistance 24
Damage resistance 10/magic
Natural swimmer
Forest prowler
Water breathing
Immunity to acid, paralysis, and sleep
Blindsense 60 ft.
Superior low-light vision
Darkvision 120 ft.
Frightful presence, 240 ft. radius (Will DC 30)
Breath weapon: cone of corrosive (acid) gas 50 ft. x 50 ft. x 50 ft. -- 16d6 damage (Ref DC 33)
Sorcerous mastery (cast arcane spells as a 9th-level sorcerer)
Spell-like abilities: 3/day -- suggestion (DC 20); 1/day -- plant growth (CL 9th)
Natural attacks: Bite +38 (2d8+14), 2 claws +36 (2d6+7), 2 wings +36 (1d8+7), tail slap +36 (2d6+7) or crush +48 (2d8+21, Ref DC 33)
Favored Class: Sorcerer
Special Abilities (Class)
Divine (cleric) spells
Spontaneous casting (inflict spells)
Aura of lawful evil
No good or chaotic spells
Rebuke undead 10/day (+4 to checks)
Domain: Evil -- cast evil spells at +1 caster level
Domain: Air -- turn earth-based creatures, rebuke air-based creatures 10/day (+5 to checks)
Bishop: +1 to Diplomacy checks, +2 to turn or rebuke undead checks
Weapon Proficiencies: Simple
Armor Proficiencies: Light, medium, heavy, shields (not tower)
Spells
Class: Cleric
Spells Per Day: 3/3+1/0+0/0+0/0+0/0+0/0+0/0+0/0+0/0+0/
Spells Memorized (typical) *: Level 0: cure minor wounds, create water, guidance; Level 1: bane, command, cure light wounds, protection from good*; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
* Domain or Specialty School bonus spell
Class: Sorcerer
Spells Per Day: 6/8/8/8/9/0/0/0/0/0
Spells Known Per Level: 8/4/4/3/2/0/0/0/0
Spells Known: Level 0: acid splash, arcane mark, detect magic, disrupt undead, ghost sound, mage hand, prestidigitation, read magic; Level 1: charm person, mage armor, magic missile, ray of enfeeblement; Level 2: eagle's splendor, invisibility, Melf's acid arrow, web; Level 3: dispel magic, haste, stinking cloud; Level 4: lesser globe of invulnerability, polymorph; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --
Skills
Maximum Class Ranks: 30/15
Appraise +11, Balance +5, Bluff +27, Climb +14, Concentration +30, Craft (alchemy) +13, Decipher Script +11, Diplomacy +24, Disguise +9, Escape Artist +11, Forgery +6, Gather Information +7, Heal +13, Hide +8, Intimidate +24, Jump +19, Knowledge (arcana) +11, Knowledge (architecture) +11, Knowledge (dungeoneering) +11, Knowledge (geography) +11, Knowledge (history) +11, Knowledge (local) +11, Knowledge (nobility) +11, Knowledge (nature) +11, Knowledge (religion) +11, Knowledge (planes) +11, Listen +23, Move Silently +21, Profession (scribe) +13, Ride +1, Search +21, Sense Motive +23, Spellcraft +28, Spot +33, Survival +18, Swim +27, Use Magic Device +12, Use Rope +6
Languages: Common, Draconic, Elven, Sylvan, Aquan, Auran, Infernal, Terran, Ignan, Abyssal, Celestial, Gnome, Halfling, Giant, Gnoll, Orc, Goblin, Undercommon
Weapons
Weapon: +5 unholy heavy mace of elementals bane
Attack Bonus: +35
Damage: 1d8+9 (10-18)
Critical: x2
Weight: 8 lb.
Range: --
Type: Bludgeoning
Notes: +6 vs. elementals, +2d6 damage; +2d6 damage vs. good
Ammunition: --
Armor
Armor: +5 mithral full plate armor
Armor Class Bonus: +13
Maximum Dexterity Bonus: +3
Armor Check Penalty: -3
Arcane Spell Failure: 25%
Base Move: 20 ft.
Weight: 25 lb.
Notes: This armor check penalty was not added to Bercilak's Skill bonuses above
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), bedroll (5), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), scroll cases: 2 (1), belt pouch (.5), sack (.5), waterskin (4), trail rations: 3 days (3), silver unholy symbol (1), spell component pouch (2), healer's kit: 10 uses (1)
Home Possessions: Alchemist's lab (40)
Magic Items: +5 unholy heavy mace of elementals' bane (8), +5 mithral full plate armor (25), ring of protection +5 (0), ring of wizardry, type IV (0), cloak of major displacement (1)
Spell Components (valuable): Owl feather-stirred crushed pearl drought x50 (100 ea.)
Weight: 65 lb. (Light Load: 9,600 lb.)
Wealth
Platinum: 500
Gold: 10,000
Silver: 5,900
Copper: 780
Gems: 20 emeralds (1,000), 50 peridots (100)
Art/Miscellaneous: Jeweled silver goblet (750), tapestry (250), masterpiece rosewood armoire (1,000)
Renown
Code of Honor: none
Honor: 15
Reputation: +0
Livestock
none