Beau "Peakfall" Bluebell


Concept

Campaign: Tall Lands
Race: Halfling
Subrace: Lightfoot
Type: Humanoid
Class: Ranger
Subclass: Hunter
Concept: Giant Slayer
Level: 3
Level Adjustment: +0
XP: 3,000 (6,000/10,000)
Station: ML
Origin: Bright Hills, Chrystana
Current Residence: Emerald Forest, Chrystana

Description

Hit Points: 30
Hit Dice: 3d8+9
Size: S
Space/Reach: 5 ft./5 ft.
Move: 20 ft.
Gender: M
Skin/Eyes/Hair: Tanned/Brown/Black
Apparent Age: 22
Real Age: 28
Height/Weight: 3'2"/34 lb.
Alignment: Chaotic Good
Deity: Dellingala


Abilities

Strength: 18 (+4)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 15 (+2)
Wisdom: 15 (+2)
Charisma: 11 (+0)


Saving Throws

Fortitude: +8
Reflex: +9
Will: +4


Combat

Initiative: +5
Base Attack Bonus: +3
Grapple: +3
Melee: +8
Ranged: +9
Armor Class *: 19=10+3+0+5+1+0
Armor Class (flat-footed): 14=10+3+0+1
Armor Class (vs. touch attacks): 16=10+5+1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Dodge
  • Two Weapon Fighting
  • Two Weapon Defense
  • Endurance
  • Mobility
  • Combat Expertise


    Flaws

  • Awkward
  • Bad Student


    Traits

  • Individualist
  • Uncivilized


    Special Abilities (Racial)

  • Agile
  • Lucky
  • Fearless
  • Natural pitcher
  • Keen ears

    Favored Class: Rogue


    Special Abilities (Class)

  • Favored enemy: giants (+2)
  • Wild empathy (+4)
  • Hunter: +1 to all favored enemy rolls (giants)

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (not tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 6/3
    Appraise +2, Balance +3, Bluff -6, Climb +7, Concentration +3, Craft (weaponsmith) +7, Diplomacy -6, Disguise -4, Escape Artist +7, Forgery +2, Gather Information -5, Handle Animal -1, Heal +5, Hide +9, Intimidate -4, Jump +9, Knowledge (geography) +1, Knowledge (nature) +1, Listen +9, Move Silently +10, Ride +4, Search +4, Sense Motive +2, Spot +7, Survival +8, Swim +4, Use Rope +10
    Languages: Common, Halfling, Goblin


    Weapons

  • Weapon: Long sword
    Attack Bonus: +8
    Damage: 1d6+4 (5-10)
    Critical: 19-20/x2
    Weight: 2 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Short sword
    Attack Bonus: +8
    Damage: 1d4+4 (5-8)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: --
    Type: Piercing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +8 or +10
    Damage: 1d3+4 (5-7)
    Critical: 19-20/x2
    Weight: .5 lb. x3
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Short bow
    Attack Bonus: +9
    Damage: 1d4 (1-4)
    Critical: x3
    Weight: 1+1.5 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --

    Ammunition: Arrows (20), daggers (3)


    Armor

    Armor: Studded leather armor
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 20 ft.
    Weight: 10 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (.5), belt pouches: 2 (.25), sacks: 2 (.25), bedroll (1), caltrops (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), whetstone (1), waterskin (1), trail rations: 4 days (1), healer's kit: 10 uses (1), masterwork weaponsmith tools (5)
    Home Possessions: --
    Magic Items: belt of giant strength +4 (1)
    Spell Components (valuable): --
    Weight: 29 lb. (Light Load: 75 lb.)


    Wealth

    Platinum: --
    Gold: 25
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +0


    Livestock

    none