Baghator Sobam
Concept
Campaign: Fury of the Curse
Race: Giant Lycanthrope (Afflicted)
Subrace: Hill/Dire-Were Boar
Type: Augmented Giant* (Shapechanger)
Class: Barbarian
Subclass: Berserker
Concept: Rampager
Level: 1 (1,000/3,000)
Level Adjustment: +6
XP: 0
Station: LL
Origin: Mautyn Hills, Mautos
Current Residence: Flora Delta River Valley, Mautos
Description
Hit Points: 305
Hit Dice: 12d8+72 and 7d8+63 and 1d12+6
Size: L
Space/Reach: 10 ft./10 ft. (10 ft./5 ft., 10 ft./10 ft.)
Move: 40 ft.
Gender: M
Skin/Eyes/Hair: Tanned/dark-brown/black (gray/black/black)
Apparent Age: 25
Real Age: 27
Height/Weight: 11'2"/1325 lb. (13'1"/2,140 lb.)
Alignment: Chaotic Evil
Deity: Grolantor
Abilities
Strength: 34 (50) (+12) (+20)
Dexterity: 13 (+1)
Constitution: 22 (28) (+6) (+9)
Intelligence: 10 (+0)
Wisdom: 12 (+1)
Charisma: 10 (+0)
Saving Throws
Fortitude: +21 (+24)
Reflex: +10
Will: +12
Combat
Initiative: -5
Base Attack Bonus: +15/+10/+5
Grapple: +31 (+39)
Melee: +25 (+33)
Ranged: +15
Armor Class *: 26=10+5+0+1+-1+11+0+0
Armor Class (flat-footed): 25=10+5+0+0+-1+11+0+0
Armor Class (vs. touch attacks): 10=10+1+-1+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Alertness
Awesome Blow
Cleave
Dodge
Endurance
Great Cleave
Improved Bull Rush
Improved Sunder
Iron Will
Power Attack
Flaws
Unreactive
Witless
Traits
Reckless
Stout
Special Abilities (Racial)
Lycanthropic gigantic toughness (+11 natural AC)
Alternate form: assume form of dire boar or dire boar hybrid as standard action (gear unaffected)
Low-light vision
Scent
Lycanthropic empathy: +4 bonus to Charisma checks made to influence boars and dire boars
Damage reduction 5/silver
Ferocity: continue to fight without penalty even while disabled or dying
Rock catching: once/round (Ref DC 15 for Small rock, Ref DC 20 for Medium, Ref DC 25 for Large)
Rock throwing: 120-ft. increment, +15 ranged (2d6+12) (2d6+20 in hybrid)
Natural attacks: 2 slams +26 (1d4+12) (gore +34 melee, 1d8+30) (2 claws +34 melee and 1 gore +34 melee, 1d6+20 and 1d8+10)
Favored Class: Barbarian
Special Abilities (Class)
Fast movement (+10 ft.)
Illiteracy
Rage: 1/day (+4 Str, +4 Con, +2 Will saves, +2 hp, -2 AC, no concentration/finesse-dependent activities)
Berserker: +1 to melee attack rolls while in a Rage
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, medium, shields (not tower)
Spells
none
Skills
Maximum Class Ranks: 23/11.5
Appraise -3, Balance -1, Bluff -3, Climb +13 (+21), Concentration +6 (+9), Control Shape +22, Diplomacy -3, Disguise -3, Escape Artist -2, Forgery -3, Gather Information -3, Heal +1, Hide -5, Intimidate -3, Jump +13 (+21), Listen +15, Move Silently -1, Ride +1, Search -3, Sense Motive +1, Spot +15, Survival +1, Swim +8 (+16), Use Rope +1
Languages: Giant
Weapons
Weapon: +1 battleaxe
Attack Bonus: +26 (+34)
Damage: 2d6+14 (16-26) (2d6+22; 24-34)
Critical: x3
Weight: 12 lb.
Range: --
Type: Slashing
Notes: --
Weapon: +1 spiked hide
Attack Bonus: +26 (+34)
Damage: 1d8+14 (15-22) (1d8+22; 23-30)
Critical: x2
Weight: 20 lb.
Range: --
Type: Piercing
Notes: Can also use for extra damage in grappling attack
Weapon: Dagger
Attack Bonus: +25 (+33) or +15
Damage: 1d6+13 (14-19) (1d6+21; 22-28)
Critical: 19-20/x2
Weight: 2 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Ammunition: Daggers (1), rocks (4)
Armor
Armor: +2 (+1) spiked hide
Armor Class Bonus: +5
Maximum Dexterity Bonus: +4
Armor Check Penalty: -2
Arcane Spell Failure: 20%
Base Move: 20 ft.
Weight: 70 lb.
Notes: Spikes have a +1 weapon enhancement bonus
Gear
Worn Clothes: Traveler's outfit
General Gear: Heavy sack (2), hempen rope 50 ft. (10), whetstone (2), Small rocks: 4 (200)
Home Possessions: --
Magic Items: +2 (+1) spiked hide (70), +1 battleaxe (12), ring of the beast (0)
Spell Components (valuable): --
Weight: 398 lb. (Light Load: 1,864 lb.) (Light Load: 17,024 lb.)
Wealth
Platinum: 0
Gold: 0
Silver: 3
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: none
Honor: 0
Reputation: +0
Livestock
none
* Any fields that include a second and third set of stats are for the lycanthrope's animal and hybrid forms respectively. If no such sets are present, assume the same stats apply to all forms.