Arius, the Whip
Concept
Campaign: Spoils of War
Race: Baatezu
Subrace: Kyton (chain devil)
Type: Outsider (evil, fiend)
Class: Ranger
Subclass: Hunter
Concept: Agitator
Level: 1
Level Adjustment: +6
XP: 200 (1,000/3,000)
Station: LU
Origin: Nale, Dis (2nd Layer of Baator)
Current Residence: Southern Broken Peaks, Verdentia
Description
Hit Points: 126
Hit Dice: 8d8+48 and 1d8+6
Size: M
Space/Reach: 5 ft/5 ft.
Move: 30 ft.
Gender: M
Skin/Eyes/Hair: White/Yellow/Bald
Apparent Age: 28
Real Age: 2,824
Height/Weight: 6'2"/312 lb.
Alignment: Lawful Evil
Deity: Dispater
Abilities
Strength: 23 (+6)
Dexterity: 23 (+6)
Constitution: 23 (+6)
Intelligence: 12 (+1)
Wisdom: 16 (+3)
Charisma: 16 (+3)
Saving Throws
Fortitude: +14
Reflex: +14
Will: +9
Combat
Initiative: +8
Base Attack Bonus: +9/+4
Grapple: +15
Melee: +15
Ranged: +15
Armor Class *: 23=10+0+0+6+0+8+-1
Armor Class (flat-footed): 17=10+0+0+8+-1
Armor Class (vs. touch attacks): 15=10+6+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Track
Exotic Weapon Proficiency (two-bladed sword)
Combat Reflexes
Ability Focus (dancing chains)
Improved Critical (chains)
Power Attack
Cleave
Flaws
Malicious
Poseur (wild empathy)
Traits
Aggressive
Nightsighted
Special Abilities (Racial)
Outsiders' physiology
Darkvision 70 ft.
Telepathy 100 ft.
Immunity to cold, fire, and poison
Acid resistance 10
Damage resistance 5/good and silver
Spell resistance 18
See in darkness
Regeneration 2/good and silver
Unnerving gaze 30 ft. (DC 17)
Dancing chains (DC 19)
Natural attacks: 2 chains +15 (2d4+6)
Favored Class: Fighter
Special Abilities (Class)
Wild empathy (+1)
Favored enemy: evil outsiders (+2)
Hunter: +1 to all bonuses for first favored enemy (evil outsiders)
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, shields (not tower)
Spells
none
Skills
Maximum Class Ranks: 12/6
Appraise +1, Balance +6, Bluff +8, Climb +8, Concentration +6, Craft (weaponsmith) +14, Diplomacy +5, Disguise +5, Escape Artist +11, Forgery +1, Gather Information +3, Handle Animal +8, Heal +3, Hide +16, Intimidate +15, Jump +16, Knowledge (dungeoneering) +4, Listen +13, Move Silently +16, Ride +8, Search +11, Sense Motive +3, Spot +13, Survival +8, Swim +8, Use Rope +11
Languages: dsdsdsds
Weapons
Weapon: Masterwork two-bladed sword
Attack Bonus: +16
Damage: 1d8+6 (7-14)
Critical: 19-20/x2
Weight: 10 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Masterwork composite long bow
Attack Bonus: +16
Damage: 1d8+6 (7-14)
Critical: x3
Weight: 3+6 lb.
Range: 110 ft.
Type: Piercing
Notes: +6 strength pull
Ammunition: Arrows (40)
Armor
none
Gear
Worn Clothes: Kyton chains
General Gear: Large quiver (1), sack (.5), whetstone (1), thunderstones: 4 (4)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 25.5 lb. (Light Load: 200 lb.)
Wealth
Platinum: 136
Gold: 7
Silver: 9
Copper: 8
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Dictates of Autarchy
Honor: 15
Reputation: +0
Livestock
none