Alesien Lufiel
Concept
Campaign: Wrought Elements
Race: Elf
Subrace: Wood
Type: Humanoid
Class: Ranger
Subclass: Bowman
Concept: Sheriff
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: LM
Origin: Tralavir, Chrystana
Current Residence: Tralavir, Chrystana
Description
Hit Points: 11
Hit Dice: 1d8+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: F
Skin/Eyes/Hair: Peach/green/red
Apparent Age: 22
Real Age: 127
Height/Weight: 5'1"/114 lb.
Alignment: Chaotic Good
Deity: Eikra
Abilities
Strength: 18 (+4)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 14 (+2)
Wisdom: 14 (+2)
Charisma: 18 (+4)
Saving Throws
Fortitude: +5
Reflex: +7
Will: +2
Combat
Initiative: +5
Base Attack Bonus: +1
Grapple: +5
Melee: +5
Ranged: +7
Armor Class *: 18=10+3+0+5+0+0+0+0
Armor Class (flat-footed): 13=10+3+0+0
Armor Class (vs. touch attacks): 15=10+5+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Track
Animal Affinity
Point Blank Shot
Precise Shot
Flaws
Callow
Neurotic (antisocial personality disorder)
Traits
Cautious
Easygoing
Special Abilities (Racial)
Low-light vision
Immune to sleep
+2 saves vs. enchantments
Keen senses
Martial heritage
Favored Class: Fighter
Special Abilities (Class)
Wild empathy (+4)
Favored enemy: animals (+2)
Bowman: +1 to ranged attack rolls
Weapon Proficiencies: Simple, martial
Armor Proficiencies: Light, shields (not tower)
Spells
none
Skills
Maximum Class Ranks: 4/2
Appraise +2, Balance +4, Bluff +4, Climb +4, Concentration +4, Craft (bowyering) +3, Diplomacy +4, Disguise +4, Escape Artist +4, Forgery +2, Gather Information +5, Handle Animal +10, Heal +3, Hide +5, Intimidate +3, Jump +4, Knowledge (dungeoneering) +3, Knowledge (geography) +3, Knowledge (nature) +3, Listen +8, Move Silently +5, Profession (hunting) +3, Ride +8, Search +6, Sense Motive +1, Spot +8, Survival +6, Swim +3, Use Rope +8
Languages: Common (Elanian), Elven, Draconic, Halfling
Weapons
Weapon: Long sword
Attack Bonus: +5
Damage: 1d8+4 (5-12)
Critical: 19-20/x2
Weight: 4 lb.
Range: --
Type: Slashing
Notes: --
Weapon: Dagger
Attack Bonus: +5 or +7
Damage: 1d4+4 (5-9)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Long bow
Attack Bonus: +7
Damage: 1d8 (1-8)
Critical: x3
Weight: 3+6 lb.
Range: 100 ft.
Type: Piercing
Notes: --
Ammunition: Daggers (1), arrows (40)
Armor
Armor: Studded leather
Armor Class Bonus: +3
Maximum Dexterity Bonus: +5
Armor Check Penalty: -1
Arcane Spell Failure: 15%
Base Move: 30 ft.
Weight: 20 lb.
Notes: --
Gear
Worn Clothes: Explorer's outfit
General Gear: Backpack (2), quiver (.5), belt pouch (.5), sack (.5), caltrops (2), whetstone (1), waterskin (4), trail rations: 3 days (3)
Home Possessions: --
Magic Items: --
Spell Components (valuable): --
Weight: 50 lb. (Light Load: 100 lb.)
Wealth
Platinum: --
Gold: 50
Silver: --
Copper: --
Gems: --
Art/Miscellaneous: --
Renown
Code of Honor: Compact of the Forests
Honor: 10
Reputation: +0
Livestock
none