Alesien Lufiel


Concept

Campaign: Wrought Elements
Race: Elf
Subrace: Wood
Type: Humanoid
Class: Ranger
Subclass: Bowman
Concept: Sheriff
Level: 1
Level Adjustment: +0
XP: 0 (1,000/3,000)
Station: LM
Origin: Tralavir, Chrystana
Current Residence: Tralavir, Chrystana

Description

Hit Points: 11
Hit Dice: 1d8+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: F
Skin/Eyes/Hair: Peach/green/red
Apparent Age: 22
Real Age: 127
Height/Weight: 5'1"/114 lb.
Alignment: Chaotic Good
Deity: Eikra


Abilities

Strength: 18 (+4)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 14 (+2)
Wisdom: 14 (+2)
Charisma: 18 (+4)


Saving Throws

Fortitude: +5
Reflex: +7
Will: +2


Combat

Initiative: +5
Base Attack Bonus: +1
Grapple: +5
Melee: +5
Ranged: +7
Armor Class *: 18=10+3+0+5+0+0+0+0
Armor Class (flat-footed): 13=10+3+0+0
Armor Class (vs. touch attacks): 15=10+5+0+0
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Track
  • Animal Affinity
  • Point Blank Shot
  • Precise Shot


    Flaws

  • Callow
  • Neurotic (antisocial personality disorder)


    Traits

  • Cautious
  • Easygoing


    Special Abilities (Racial)

  • Low-light vision
  • Immune to sleep
  • +2 saves vs. enchantments
  • Keen senses
  • Martial heritage

    Favored Class: Fighter


    Special Abilities (Class)

  • Wild empathy (+4)
  • Favored enemy: animals (+2)
  • Bowman: +1 to ranged attack rolls

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, shields (not tower)


    Spells

    none


    Skills

    Maximum Class Ranks: 4/2
    Appraise +2, Balance +4, Bluff +4, Climb +4, Concentration +4, Craft (bowyering) +3, Diplomacy +4, Disguise +4, Escape Artist +4, Forgery +2, Gather Information +5, Handle Animal +10, Heal +3, Hide +5, Intimidate +3, Jump +4, Knowledge (dungeoneering) +3, Knowledge (geography) +3, Knowledge (nature) +3, Listen +8, Move Silently +5, Profession (hunting) +3, Ride +8, Search +6, Sense Motive +1, Spot +8, Survival +6, Swim +3, Use Rope +8
    Languages: Common (Elanian), Elven, Draconic, Halfling


    Weapons

  • Weapon: Long sword
    Attack Bonus: +5
    Damage: 1d8+4 (5-12)
    Critical: 19-20/x2
    Weight: 4 lb.
    Range: --
    Type: Slashing
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +5 or +7
    Damage: 1d4+4 (5-9)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/slashing
    Notes: --

  • Weapon: Long bow
    Attack Bonus: +7
    Damage: 1d8 (1-8)
    Critical: x3
    Weight: 3+6 lb.
    Range: 100 ft.
    Type: Piercing
    Notes: --

    Ammunition: Daggers (1), arrows (40)


    Armor

    Armor: Studded leather
    Armor Class Bonus: +3
    Maximum Dexterity Bonus: +5
    Armor Check Penalty: -1
    Arcane Spell Failure: 15%
    Base Move: 30 ft.
    Weight: 20 lb.
    Notes: --


    Gear

    Worn Clothes: Explorer's outfit
    General Gear: Backpack (2), quiver (.5), belt pouch (.5), sack (.5), caltrops (2), whetstone (1), waterskin (4), trail rations: 3 days (3)
    Home Possessions: --
    Magic Items: --
    Spell Components (valuable): --
    Weight: 50 lb. (Light Load: 100 lb.)


    Wealth

    Platinum: --
    Gold: 50
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +0


    Livestock

    none