Alcyone


Concept

Campaign: The Immortal King
Race: Nymph
Subrace: --
Type: Fey
Class: Bard
Subclass: Entertainer
Concept: Oread
Level: 1
Level Adjustment: +7
XP: 0 (1,000/3,000)
Station: ML
Origin: Mt. Trellus, Chrystana
Current Residence: Mt. Trellus, Chrystana

Description

Hit Points: 63
Hit Dice: 6d6+18 and 1d6+3
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft., swim 20 ft.
Gender: F
Skin/Eyes/Hair: Peach/Blue/Red
Apparent Age: 18
Real Age: 101
Height/Weight: 4'9"/97 lb.
Alignment: Chaotic Good
Deity: Uná


Abilities

Strength: 12 (+1)
Dexterity: 21 (+5)
Constitution: 16 (+3)
Intelligence: 20 (+5)
Wisdom: 21 (+5)
Charisma: 26 (+8)


Saving Throws

Fortitude: +9
Reflex: +16
Will: +16


Combat

Initiative: +3
Base Attack Bonus: +3
Grapple: +4
Melee: +2
Ranged: +8
Armor Class *: 23=10+0+0+5+0+0+0+8
Armor Class (flat-footed): 18=10=+0+0+0+0+8
Armor Class (vs. touch attacks): 23=10+0+0+5+0+0+0+8
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Spell Focus (conjuration)
  • Spell Focus (enchantment)
  • Augment Summoning
  • Combat Casting
  • Greater Spell Focus (conjuration)
  • Greater Spell Focus (enchantment)


    Flaws

  • Inattentive
  • Noncombatant


    Traits

  • Comely
  • Torpid


    Special Abilities (Racial)

  • Natural swimmer
  • Damage resistance 10/cold iron
  • Low-light vision
  • Wild empathy (+6)
  • Unearthly grace
  • Blinding beauty (DC 21)
  • Stunning glance (DC 21)
  • Spell-like ability: 1/day -- dimension door (CL 7th)
  • Druidic mastery (cast divine spells as 7th-level druid)

    Favored Class: Druid


    Special Abilities (Class)

  • Arcane (bard) spells
  • Bardic knowledge (+8)
  • Bardic music: 1/day
  • Bardic songs known: countersong, fascinate, inspire courage (+1)
  • Entertainer: +1 to all Perform checks

    Weapon Proficiencies: Simple, long sword, rapier, sap, short sword, short bow, whip

    Armor Proficiencies: Light, shields (not tower)


    Spells

    Class: Druid
    Spells Per Day: 6/6/4/3/2/0/0/0/0/0
    Spells Memorized (typical) *: Level 0: cure minor wounds x2, detect magic, create water, light, mending, read magic; Level 1: cure light wounds x2, entangle, goodberry, obscuring mist, shillelagh; Level 2: bull's strength, cat's grace, chill metal, spider climb; Level 3: cure moderate wounds, snare, summon nature's ally III; Level 4: control water, scrying; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --

    Class: Bard
    Spells Per Day: 2/0/0/0/0/0/0/0/0/0
    Spells Known Per Level: 4/0/0/0/0/0/0/0/0/0
    Spells Known: Level 0: lullaby, message, prestidigitation, summon instrument; Level 1: --; Level 2: --; Level 3: --; Level 4: --; Level 5: --; Level 6: --; Level 7: --; Level 8: --; Level 9: --


    Skills

    Maximum Class Ranks: 10/5
    Appraise +5, Balance +7, Bluff +11, Climb +4, Concentration +9, Craft (painting) +12, Decipher Script +6, Diplomacy +9, Disguise +7, Escape Artist +10, Forgery +5, Gather Information +8, Handle Animal +13, Heal +15, Hide +13, Intimidate +8, Jump +1, Knowledge (arcana) +10, Knowledge (geography) +8, Knowledge (history) +10, Knowledge (nature) +10, Listen +9, Move Silently +13, Perform (sing) +19, Perform (dance) +14, Perform (wind instruments) +16, Profession (trapper) +10, Ride +7, Search +5, Sense Motive +7, Spellcraft +13, Spot +11, Survival +7, Swim +14, Tumble +6, Use Magic Device +10, Use Rope +8
    Languages: Common, Sylvan, Elven, Aquan, Terran, Gnome


    Weapons

  • Weapon: Quarterstaff
    Attack Bonus: +2
    Damage: 1d6+1 (2-7)
    Critical: x2
    Weight: 4 lb.
    Range: --
    Type: Bludgeoning
    Notes: --

  • Weapon: Dagger
    Attack Bonus: +2 or +8
    Damage: 1d4+1 (2-5)
    Critical: 19-20/x2
    Weight: 1 lb.
    Range: 10 ft.
    Type: Piercing/Slashing
    Notes: --

  • Weapon: Short bow
    Attack Bonus: +8
    Damage: 1d6 (1-6)
    Critical: x3
    Weight: 2+3 lb.
    Range: 60 ft.
    Type: Piercing
    Notes: --


    Ammunition: Daggers (1), arrows (20)


    Armor

    none


    Gear

    Worn Clothes: Silk slip
    General Gear: Backpack (2), bedroll (5), spell component pouch (2), flint & steel (0), whetstone (1), large quiver (1), silk rope 50 ft. (5), waterskin (4), trail rations: 1 day (1), healer's kit: 10 uses (1), masterwork flute (1)
    Home Possessions: Masterwork painting tools (5)
    Magic Items: --
    Spell Components (valuable): --
    Weight: 33 lb. (Light Load: 43 lb.)


    Wealth

    Platinum: 154
    Gold: 9
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Compact of the Forests
    Honor: 10
    Reputation: +1


    Livestock

    none