Alanni Venkas
Concept
Campaign: Darkling Cruelty
Race: Elf
Subrace: Gray
Type: Humanoid
Class: Wizard (Diviner)
Subclass: Divination Specialist
Concept: Treasure-Seeker
Level: 10
Level Adjustment: +0
XP: 48,221 (55,000/66,000)
Station: MU
Origin: Leyalaviranda, Chrystana
Current Residence: Sonodell Mountains, Chrystana
Description
Hit Points: 63
Hit Dice: 10d4+30
Size: M
Space/Reach: 5 ft./5 ft.
Move: 30 ft.
Gender: F
Skin/Eyes/Hair: Peach/amber/platinum
Apparent Age: 30
Real Age: 142
Height/Weight: 5'2"/92 lb.
Alignment: Neutral Good
Deity: Aevidan
Abilities
Strength: 10 (+0)
Dexterity: 20 (+5)
Constitution: 16 (+3)
Intelligence: 23 (+6)
Wisdom: 16 (+3)
Charisma: 18 (+4)
Saving Throws
Fortitude: +7
Reflex: +9
Will: +11
Combat
Initiative: +5
Base Attack Bonus: +5
Grapple: +5
Melee: +3
Ranged: +10
Armor Class *: 23=10+0+0+5+0+0+8
Armor Class (flat-footed): 18=10+0+0+8
Armor Class (vs. touch attacks): 23=10+5+0+8
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous
Feats
Scribe Scroll
Combat Casting
Spell Focus (evocation)
Craft Wondrous Item
Craft Magic Arms & Armor
Craft Wand
Greater Spell Focus (evocation)
Enlarge Spell
Extend Spell
Flaws
Inattentive
Noncombatant
Traits
Absent-Minded
Bookworm
Special Abilities (Racial)
Low-light vision
Immunity to sleep
+2 saves versus enchantments
Keen senses
Martial heritage
Permanent spell effects: comprehend languages, detect magic, read magic, resistance, see invisibility
Favored Class: Wizard
Special Abilities (Class/Wizard)
Arcane (wizard) spells
Summon familiar
Specialty school: divination
Prohibited school: necromancy
Divination Specialist: casting time for divination school spells reduced by one time increment, minimum of free action and maximum full-round action
Weapon Proficiencies: Club, dagger, long sword, quarterstaff, rapier, light crossbow, heavy crossbow, short bow, long bow
Armor Proficiencies: none
Spells
Class: Wizard
Spells Per Day: 4+1/6+1/6+1/4+1/4+1/3+1/0/0/0/0
Spells Memorized (typical) *: Level 0: acid splash, ghost sound, light, ray of frost, detect poison*; Level 1: burning hands, charm person, feather fall, magic missile x2, sleep, identify*; Level 2: fox's cunning, mirror image, protection from arrows, scorching ray x2, web, detect thoughts*; Level 3: displacement, fireballx2, major image, arcane sight*; Level 4: charm monster, Evard's black tentacles, phantasmal killer, stoneskin, locate creature*; Level 5: major creation, teleport x2, telepathic bond*
Spellbook #1 (pages left: 734): Level 0: acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance; Level 1: burning hands, charm person, color spray, comprehend languages, detect secret doors, detect undead, disguise self, enlarge person, expeditious retreat, feather fall, identify, jump, mage armor, magic missile, mount, protection from evil, shield, shocking grasp, silent image, sleep, summon monster I, true strike, unseen servant; Level 2: alter self, bear's endurance, bull's strength, cat's grace, daze monster, detect thoughts, eagle's splendor, flaming sphere, fox's cunning, glitterdust, invisibility, levitate, locate object, obscure object, Melf's acid arrow, minor image, mirror image, owl's wisdom, protection from arrows, resist energy, rope trick, scorching ray, see invisibility, summon monster II, summon swarm, web; Level 3: arcane sight, clairaudience/clairvoyance, daylight, deep slumber, dispel magic, displacement, fireball, fly, gaseous form, greater magic weapon, haste, hold person, lightning bolt, magic circle versus evil, major image, protection from energy, slow, stinking cloud, suggestion, summon monster III, tongues, water breathing; Level 4: arcane eye, charm monster, confusion, crushing despair, detect scrying, Evard's black tentacles, fire shield, globe of invulnerability, greater invisibility, ice storm, locate creature, minor creation, phantasmal killer, polymorph, Rary's mnemonic enhancer, remove curse, scrying, stoneskin, stone shape, summon monster IV, wall of fire; Level 5: Leomund's secret chest, major creation, permanency, telepathic bond, teleport
* Domain or Specialty School bonus spell
Skills
Maximum Class Ranks: 14/7
Appraise +6, Balance +5, Bluff +3, Climb +0, Concentration +13, Craft (alchemy) +11, Decipher Script +17, Diplomacy +3, Disguise +3, Escape Artist +5, Forgery +6, Gather Information +3, Heal +5, Hide +10, Intimidate +4, Jump +0, Knowledge (arcana) +17, Knowledge (dungeoneering) +17, Knowledge (geography) +17, Knowledge (history) +17, Knowledge (nature) +17, Knowledge (the planes) +17, Knowledge (religion) +12, Listen +2, Move Silently +10, Ride +5, Search +8, Sense Motive +3, Spellcraft +18, Spot +2, Survival +3, Swim +0, Use Rope +7
Languages: Common, Elven, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan
Weapons
Weapon: +1 dagger
Attack Bonus: +4/+11
Damage: 1d4+1 (2-5)
Critical: 19-20/x2
Weight: 1 lb.
Range: 10 ft.
Type: Piercing/slashing
Notes: --
Weapon: Composite short bow
Attack Bonus: +11
Damage: 1d6 (1-6)
Critical: x3
Weight: 2+3 lb.
Range: 70 ft.
Type: Piercing
Notes: --
Ammunition: Arrows (20), +1 dagger (1)
Armor
Armor: none
Gear
Worn Clothes: Traveler's outfit
General Gear: Backpack (2), belt pouch (.5), sack (.5), spell component pouch (2), flint & steel (0), grappling hook (4), silk rope 50 ft. (5), inkpen (0), scroll case (.5), waterskin (4), trail rations: 3 days (3), healer's kit: 10 uses (1)
Home Possessions: --
Magic Items: +1 dagger (1), Boccob's blessed book (1), bracers of armor +5 (1), ring of protection +3 (0), bag of holding type I (15), boots of elvenkind (1), cloak of elvenkind (1), staff of divination (40 charges) (8), wand of dispel magic (35 charges) (.5), wand of lightning bolt (30 charges) (.5), scroll: major creation x3 (0), potion of cure serious wounds x6 (.5), scroll: summon monster II, summon monster III x2, summon monster IV (0), scroll: identify x4 (0), scroll: resist fire, resist cold, resist electricity, rope trick (0), scroll: haste x2, slow, suggestion (0), scroll: Rary's mnemonic enhancer, greater invisibility, remove curse (0)
Spell Components (valuable): crushed pearl w/ owl feather x10 (100), crushed graniet & diamond duster x5 (250), silver mirror (1,000), ivory plaque (50), fine chest & replica (5,050)
Weight: 28 lb. (Light Load: 33 lb.)
Wealth
Platinum: --
Gold: 5,000
Silver: --
Copper: --
Gems: --
Art/Miscellaneous: Diamond necklace (500), emerald ring (300)
Renown
Code of Honor: Adjuration of the Magi
Honor: 15
Reputation: +2
Livestock
Name: Garlyth
Relation: Familiar
Species: Owl
HD/HP: 10d8+0/31 hp
Size/Move/Space & Reach: T/10 ft., 40 ft. (average)/2.5 ft.-0 ft.
AC: 22 (+2 size, +3 Dex, +7 natural), touch 15, flat-footed 19
Base Attack/Grapple: +0/-11
Attack/Full Attack: Talons +5 melee (1d4-3)
Special Attacks: none
Special Qualities: Low-light vision
Abilities: Str 4, Dex 17, Con 10, Int 10, Wis 14, Cha 4
Saves: Fort +3, Ref +6, Will +9
Feats: Alertness, Weapon Finesse (talons)
Skills: Listen +14, Move Silently +17, Spot +6
Tricks or Powers: Alertness, improved evasion, share spells, empathic link, deliver touch spells, speak with master, speak with birds