Akasa


Concept

Campaign: Holy Crusades
Race: Archon
Subrace: Trumpet
Type: Outsider (good, celestial)
Class: Paladin
Subclass: Protector
Concept: Celestial Knight
Level: 1
Level Adjustment: +8
XP: 0 (1,000/3,000)
Station: MU
Origin: Heavenly City (6th Layer of Celestia)
Current Residence: Kloud Mountains, Hale

Description

Hit Points: 223
Hit Dice: 12d8+108 and 1d10+9
Size: M
Space/Reach: 5 ft./5 ft.
Move: 40 ft., fly 90 ft. (good)
Gender: M
Skin/Eyes/Hair: Green/silver/bald
Apparent Age: 28
Real Age: 4,872
Height/Weight: 5'10"/147 lb.
Alignment: Lawful Good
Deity: Aos


Abilities

Strength: 27 (+8)
Dexterity: 20 (+5)
Constitution: 29 (+9)
Intelligence: 20 (+5)
Wisdom: 23 (+6)
Charisma: 23 (+6)


Saving Throws

Fortitude: +20
Reflex: +14
Will: +15


Combat

Initiative: +5
Base Attack Bonus: +13/+8/+3
Grapple: +21
Melee: +21
Ranged: +18
Armor Class *: 41=10+7+0+5+0+14+6+-1
Armor Class (flat-footed): 36=10+7+0+0+14+6+-1
Armor Class (vs. touch attacks): 20=10+5+0+6+-1
* AC: total=base (10)+armor+shield+Dexterity+size+natural+magic+miscellaneous


Feats

  • Blind-Fight
  • Ability Focus (trumpet)
  • Flyby Attack
  • Eschew Materials
  • Improved Critical (great sword)
  • Weapon Focus (great sword)
  • Weapon Focus (long sword)
  • Combat Expertise
  • Dodge


    Flaws

  • Gullible
  • Vulnerable


    Traits

  • Honorable
  • Pious


    Special Abilities (Racial)

  • Darkvision 60 ft.
  • Low-light vision
  • Divine toughness (+14 natural AC)
  • Flight (good)
  • Damage resistance 10/evil
  • Spell resistance 29
  • Immunity to electricity and petrification
  • +4 saves vs. poison
  • All wielded weapons considered aligned to good and lawful
  • Trumpet, 100 ft. radius: all but archons paralyzed for 1d4 rounds (Fort DC 24); transform trumpet at will into a +4 great sword
  • Aura of menace, 20 ft. radius (DC 24): -2 on attacks, saves, and AC for 24 hours or until the victim successfully strikes the archon
  • Supernaturally radiates a permanent magic circle against evil (CL 13th)
  • May supernaturally use greater teleport at will (self only plus 50 lb., CL 14th)
  • Supernaturally benefits from tongues (CL 14th)
  • Outsiders' spiritual physiology
  • Spell-like abilities: At will -- detect evil, message, continual flame (CL 13th)
  • Clerical mastery (cast divine spells as 14th-level cleric)
  • Domain: War -- weapon proficiency and feat (long sword)
  • Domain: Destruction -- smite 1/day (+4 attack, +14 damage)

    Favored Class: Paladin


    Special Abilities (Class)

  • Aura of good
  • Detect evil at will
  • Smite evil 1/day (+6 attack, +1 damage)
  • Code of conduct
  • Protector: +1 AC when defending the helpless

    Weapon Proficiencies: Simple, martial

    Armor Proficiencies: Light, medium, heavy, shields (not tower)


    Spells

    Class: Cleric
    Spells Per Day: 6/7+1/7+1/5+1/5+1/4+1/4+1/2+1/0/0
    Spells Memorized (typical) *: Level 0: detect magic, read magic, cure minor wounds, guidance, create water, resistance; Level 1: magic weapon*, shield of faith, cure light wounds x2, sanctuary, divine favor, command, bless water; Level 2: spiritual weapon*, bull's strength, eagle's splendor, owl's wisdom, cure moderate wounds, lesser restoration, shield other, remove paralysis; Level 3: magic vestment*, dispel magic, prayer, cure serious wounds, remove curse, remove blindness/deafness; Level 4: divine power*, cure critical wounds, death ward, restoration, neutralize poison, freedom of movement; Level 5: flame strike*, break enchantment, disrupting weapon, dispel evil, true seeing; Level 6: blade barrier*, heal, undeath to death, geas/quest, banishment; Level 7: disintegrate*, repulsion, holy word; Level 8: --; Level 9: --
    * Domain or Specialty School bonus spell


    Skills

    Maximum Class Ranks: 16/8
    Appraise +5, Balance +5, Bluff +6, Climb +8, Concentration +19, Craft (weaponsmith) +8, Craft (weaponsmith) +8, Craft (alchemy) +6, Decipher Script +6, Diplomacy +13, Disguise +6, Escape Artist +10, Forgery +5, Gather Information +6, Handle Animal +11, Heal +8, Hide +7, Intimidate +9, Jump +8, Knowledge (arcana) +10, Knowledge (history) +10, Knowledge (nobility) +10, Knowledge (nature) +10, Knowledge (religion) +10, Knowledge (the planes) +10, Listen +21, Move Silently +15, Perform (wind instruments) +23, Ride +7, Search +10, Sense Motive +5, Spellcraft +12, Spot +21, Survival +11, Swim +13, Use Rope +12
    Languages: Celestial, Infernal, Draconic, Abyssal, Common, Elven, Auran, Sylvan


    Weapons

  • Weapon: +4 great sword
    Attack Bonus: +26
    Damage: 2d6+16 (18-28)
    Critical: 16-20/x2
    Weight: 8 lb.
    Range: --
    Type: Slashing
    Notes: transform into trumpet or back as a free action; becomes useless chunk of metal in anyone else's hands

  • Weapon: +1 composite long bow
    Attack Bonus: +19
    Damage: 1d8+9 (9-17)
    Critical: x3
    Weight: 3+6 lb.
    Range: 110 ft.
    Type: Piercing
    Notes: +8 strength pull


    Ammunition: Arrows (40)


    Armor

    Armor: +3 mithral chain shirt
    Armor Class Bonus: +7
    Maximum Dexterity Bonus: +6
    Armor Check Penalty: 0
    Arcane Spell Failure: 10%
    Base Move: 30 ft.
    Weight: 12.5 lb.
    Notes: --


    Gear

    Worn Clothes: Divine robes
    General Gear: Backpack (2), large quiver (1), scroll cases: 2 (1), grappling hook (4), belt pouches: 2 (1), sacks: 2 (1), silk rope 50 ft. (5), whetstone (1), healer's kit: 10 uses (1), spell component pouch (2), masterwork armorsmith tools (5), masterwork weaponsmith tools (5)
    Home Possessions: --
    Magic Items: Trumpet of the archons (8), +3 mithral chain shirt (12.5), bracers of armor +6 (1), cloak of resistance +1 (1), +1 composite long bow (3)
    Spell Components (valuable): mushroom/saffron/fat ointment x4, 5 lb. powdered silver (25), incense & runestones, holy water & 5 lb. silver dust x2, diamond dust x4, prayer beads, diamonds x5, crushed diamond x4
    Weight: 49 lb. (Light Load: 346 lb.)


    Wealth

    Platinum: 18
    Gold: 5
    Silver: --
    Copper: --
    Gems: --
    Art/Miscellaneous: --


    Renown

    Code of Honor: Code of Integrity
    Honor: 25
    Reputation: +1


    Livestock

    none